Online NA 66.51.99.41:28020 checked 2h ago
Rusted Peace
Connect
srv = rust.server("66.51.99.41:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 01:47 UTC9d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 66.51.99.41:28020
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Oct 2026, 01:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 32/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 15/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 5/420 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rusted Peace rank?
Player hours over the last seven days: #6,382 for Rusted Peace, #1,022 in North America, within the top 29% of the ranked set.
How full does Rusted Peace run?
The sample now reads 0 players for Rusted Peace, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.
Server facts
How smoothly does Rusted Peace run?
Server fps over the last 48 hours averages 18; the floor is 5. Entity numbers reached 95,692, and that includes buildings, deployables and the rest. The memory field tops out at 4,415 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rusted Peace on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rusted Peace. Steam updates your game for you, but the protocol must match to join.
How reliable is Rusted Peace, and is it up?
Rusted Peace reports itself online at the current refresh. The uptime it reports puts the last restart about 18 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rusted Peace run from?
The NA tag is what Rusted Peace uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.41:28020.
Rules, settings, map
Which rules apply on Rusted Peace, and what settings?
No gather rate appears in the name: Rusted Peace. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Rusted Peace?
Rusted Peace runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rusted Peace wipe, and how often?
The only wipe Rusted Peace takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 9 days 17 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Rusted Peace, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which lists on Rust Data hold Rusted Peace, and which filters?
These Rust Data lists include Rusted Peace: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rusted Peace hold?
Read by the game's server browser, the tags Rusted Peace publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rusted Peace?
Enter client.connect 66.51.99.41:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
