Online 66.51.99.49:28018 checked 10m ago
Randum Rust Test Server
Connect
srv = rust.server("66.51.99.49:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 02:47 UTC18d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 23:27 UTC FW27d ago | 1 | halved by day 1 | 9.1 days | 0 |
| 2 | Sun 27 Sep, 15:34 UTC31d ago | 1 | halved by day 1 | 4.3 days | 0 |
| 3 | Mon 21 Sep, 00:04 UTC38d ago | 1 | halved by day 1 | 6.6 days | 0 |
| 4 | Thu 17 Sep, 21:49 UTC41d ago | 2 | halved by day 1 | 3.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 23/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Randum Rust Test Server take in the server rankings?
Rank #15,358 on seven-day player hours for Randum Rust Test Server, within the top 69% of all ranked servers.
How full does Randum Rust Test Server run?
The sample now reads 0 players for Randum Rust Test Server, out of 12 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Randum Rust Test Server run?
Server fps over the last 48 hours averages 28; the floor is 9. Buildings, deployables and all else in the world took the count as high as 133,107 entities. A high of 6,103 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Randum Rust Test Server?
Rust network protocol 2635 and build 168909 on Linux is what Randum Rust Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Randum Rust Test Server, and is it online now?
The current sample puts Randum Rust Test Server online. The uptime it reports puts the last restart about 6 days 6 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Randum Rust Test Server run from?
There is no region published for Randum Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.49:28018.
Settings and map
Which settings and rules does Randum Rust Test Server run?
You will not find a gather rate in the string Randum Rust Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Randum Rust Test Server selected?
Size 4,500, seed 1337: the procedural map on Randum Rust Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
On what schedule does Randum Rust Test Server wipe?
Randum Rust Test Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days ago.
On Randum Rust Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which Rust Data filters and lists contain Randum Rust Test Server?
These Rust Data lists include Randum Rust Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Randum Rust Test Server hold?
The game's server browser reads these tags from Randum Rust Test Server: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): Slot count: 12; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Randum Rust Test Server?
Enter client.connect 66.51.99.49:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
