Rust Data

rustdata.spaceservers66.51.99.49:28025.ipynb

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Offline 66.51.99.49:28023 checked 5d ago

Rust Server - Pinehosting.com

moddedcarbon

Connect

srv = rust.server("66.51.99.49:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
66.51.99.49:28023
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 15:34 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Server - Pinehosting.com rank?

Over the last seven days Rust Server - Pinehosting.com sits at #15,353 on player hours, in the top 69% of ranked servers.

What population does Rust Server - Pinehosting.com carry?

Offline now for Rust Server - Pinehosting.com, with the last sample 5 days 12 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Rust Server - Pinehosting.com?

Version Rust network protocol 2635 and build 168912 on Linux is reported by Rust Server - Pinehosting.com. The protocol has to match before you can join, and Steam does the updating.

Is Rust Server - Pinehosting.com up, and what does its uptime show?

Rust Server - Pinehosting.com is offline at this refresh; the last response came 5 days 12 hours ago. 38 of 168 hours up over the last 7 full days, or 23%. The first row Rust Data holds for it is dated 27 September 2026.

Which location does Rust Server - Pinehosting.com run from?

There is no region published for Rust Server - Pinehosting.com. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.49:28023.

Rules, settings, map

What rules and settings are recorded for Rust Server - Pinehosting.com?

You will not find a gather rate in the string Rust Server - Pinehosting.com. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does Rust Server - Pinehosting.com wipe?

A rhythm cannot be read from the wipes of Rust Server - Pinehosting.com on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 31 days 10 hours ago.

Tags and filters

Where does Rust Server - Pinehosting.com appear among Rust Data lists and filters?

These Rust Data lists include Rust Server - Pinehosting.com: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Rust Server - Pinehosting.com?

These tags are published by Rust Server - Pinehosting.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168912 (Build): Recorded game build: 168912; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Rust Server - Pinehosting.com?

The manual route: launch Rust, F1, then client.connect 66.51.99.49:28023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168912,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168912
Build Recorded game build: 168912.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online