Rust Data

rustdata.spaceservers66.51.99.4:28016.ipynb

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Online NA 66.51.99.4:28015 checked 10m ago

Reclaimed Lands

biweekly wipes moddedoxidepve

Connect

srv = rust.server("66.51.99.4:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 5
rank #4,928 # top 22% · #842 in NA
last wipe 12d ago # biweekly schedule
next wipe 1d 19h # Thu 29 Oct, 18:00 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:00 UTC, in 1d 19h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
01d 19hThu 29 Oct, 18:00 UTCwipe
18d 20hThu 5 Nov, 19:00 UTCFW force wipe
215d 19hThu 12 Nov, 18:00 UTCwipe
329d 19hThu 26 Nov, 18:00 UTCwipe
436d 20hThu 3 Dec, 19:00 UTCFW force wipe
543d 19hThu 10 Dec, 18:00 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:00 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 676767
Map of Reclaimed Lands
map
Procedural Map
size
4000
seed
676767
Open on RustMaps

Server

srv.info()
address
66.51.99.4:28015
region
NA
max players
100
group limit
5 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 18:00 UTC
hostname
–
first seen
3 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to The Reclaimed Lands a savage Rust wasteland where the weak get buried and the strong take everything. Push your Skill Tree to the limit, tear through 500+ raidable bases, and dominate a map that’s been swallowed by decay, mutants, and rival survivors. Nothing here is given you take it, you build it, or you lose it. Reclaim the land before someone stronger does! Facts: Gather Rates 3x + SkillTree Stack Sizes 10x + No Food Spoilage Purge last 24 hrs before wipe Wipes are Bi-Weely with force wipe the 1st Thursday and Mid wipe on the 3rd Thursday at 2pm(est) PvP Zones: PvP Raidable Bases, PvP Island, Abandoned Bases Protection for 2 Hours after logging then you are Lootable and Killable Inventory & Backpack keep on Death Top Plugins: SkillTree, RaidableBases, Virtual Qurries, Kits, Shop, Trading, Bradley Drops, Heli Signals, BetterTc, SkinBox, Backpacks, Chest Stacks, Teleport Top Events: Armored Train, Convoy, Air Event, Air Field Event, Artic Base Event, Gas Station Event, Junk Yard Event, Satellite Dish Event, Super Market Event, Water Event Join Our Discord for News and Support at https://discord.gg/NDBcvCbswj

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average17/100
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average302/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average138/200
3Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 39 on average26/200
4LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average18/35
5ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average8/100

Quick answers

From the figures on this page.

Population data

What position does Reclaimed Lands take in the server rankings?

Player hours over the last seven days: #4,928 for Reclaimed Lands, #842 in North America, within the top 22% of the ranked set.

How full does Reclaimed Lands run?

The sample now reads 0 players for Reclaimed Lands, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 5. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 4 players.

Server data

How smoothly does Reclaimed Lands run?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 107,050 entities. Memory peaked at 3,835 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Reclaimed Lands on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Reclaimed Lands. Steam updates your game for you, but the protocol must match to join.

How reliable is Reclaimed Lands, and is it online now?

Online is the state at the latest refresh for Reclaimed Lands. A restart about 14 hours ago is what its reported uptime implies. Uptime of 96% across the last 7 full days: 162 hours of 168. Rust Data logged it first on 3 October 2026.

In which location is Reclaimed Lands hosted?

The NA tag is what Reclaimed Lands uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.4:28015 is its address.

Settings and map

Which settings and rules does Reclaimed Lands run?

You will not find a gather rate in the string Reclaimed Lands. Group size tops out at 5 players. Recorded as roleplay, rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Reclaimed Lands?

The game generates the map on Reclaimed Lands: procedural, size 4,000, seed 676767. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Reclaimed Lands wipe, and how often?

The prediction follows the tag, because Reclaimed Lands's wipes on record are too few to confirm the schedule. Thursday 29 October at 18:00 UTC is when the next wipe is due. This world was created 12 days 4 hours ago. A fortnightly wipe schedule is published in its tags.

On Reclaimed Lands, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 8 hours in.

Tags and filters

Where does Reclaimed Lands appear among Rust Data lists and filters?

The Rust Data lists that Reclaimed Lands fits are: Modded Rust servers, Rust aim training servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on Reclaimed Lands?

Read by the game's server browser, the tags Reclaimed Lands publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts5 (Group limit): Team size tops out at 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): Roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Reclaimed Lands?

Enter client.connect 66.51.99.4:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://reclaimed-lands.paynow.store/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts5
Group limit Team size tops out at 5.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,904 players 11,832 servers online