Rust Data

rustdata.spaceservers66.51.99.4:28036.ipynb

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Offline 66.51.99.4:28035 checked 24d ago

A Rust Server

vanillamoddedoxide

Connect

srv = rust.server("66.51.99.4:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,989 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 20:02 UTC25d ago 1 NaN running 1
1 Thu 1 Oct, 22:18 UTC FW26d ago 1 NaN 1.9 days 0
2 Wed 30 Sep, 17:50 UTC28d ago 1 NaN 1.2 days 0
3 Tue 29 Sep, 19:32 UTC29d ago 1 NaN 0.9 days 0
4 Sun 27 Sep, 19:35 UTC31d ago 1 held half 2 days 1
5 Sat 26 Sep, 01:16 UTC32d ago 1 NaN 1.8 days 0
6 Fri 25 Sep, 13:25 UTC33d ago 2 NaN 0.5 days 0
7 Wed 23 Sep, 22:21 UTC34d ago 2 NaN 1.6 days 0
8 Mon 21 Sep, 18:30 UTC37d ago 2 held half 2.2 days 1
9 Mon 21 Sep, 03:32 UTC37d ago 2 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.4:28035
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 20:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does A Rust Server take in the server rankings?

Player hours over seven days put A Rust Server at #15,989, in the top 71% of the ranked set.

How full does A Rust Server run?

A Rust Server returns no live count at this refresh, having last been seen 24 days 19 hours ago.

Server data

Which Rust version is A Rust Server on?

The build is Rust network protocol 2634 and build 166655 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

The latest sample has A Rust Server offline, with a last sighting 24 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does A Rust Server sit?

There is no region published for A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.4:28035.

Map and rules

What rules and settings are recorded for A Rust Server?

You will not find a gather rate in the string A Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Rust Server wipe, and how often?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.

What is wipe day on A Rust Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain A Rust Server?

These Rust Data lists include A Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166655 (Build): The server runs build 166655; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 66.51.99.4:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166655
Build The server runs build 166655.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online