Rust Data

rustdata.spaceservers66.51.99.4:6668.ipynb

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Online 66.51.99.4:6666 checked 10m ago

Rusty Town Wars

vanillamoddedoxide

Connect

srv = rust.server("66.51.99.4:6668")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #7,598 # top 34%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 03:07 UTC17d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of Rusty Town Wars
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
66.51.99.4:6666
region
–
max players
100
group limit
12 max
wipe schedule
–
last wipe
11 Oct 2026, 03:07 UTC
hostname
–
first seen
3 Oct 2026

About this server · in its own words

print(srv.description)
RUSTY TOWN WARS Two rival factions, Bandits and Raiders, hold walled towns guarded by their Mayor and Town Guards — pay your scrap tax and you're protected from raiders and decay alike. Prefer freedom? Go Nomad and build anywhere, no protection, no rules. Level up one of 7 professions and grind your gear through item progression that carries your weapons and tools to legendary tiers. Running TruePVE. Monthly wipe with a full purge. Tier 3 workbenches disabled. Pick your side.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average67/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rusty Town Wars rank?

Rank #7,598 on seven-day player hours for Rusty Town Wars, within the top 34% of all ranked servers.

How full does Rusty Town Wars run?

The sample now reads 0 players for Rusty Town Wars, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.

About the server

How well does Rusty Town Wars perform?

Averaged over 48 hours: 30 server fps, never under 28. Entity numbers reached 182,755, and that includes buildings, deployables and the rest. A high of 5,999 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rusty Town Wars?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Town Wars runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rusty Town Wars, and is it online now?

Rusty Town Wars reports itself online at the current refresh. The uptime it reports puts the last restart about 13 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 3 October 2026.

In which location is Rusty Town Wars hosted?

There is no region published for Rusty Town Wars. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:6666 is its address.

Settings and map

Which rules apply on Rusty Town Wars, and what settings?

The name Rusty Town Wars carries no gather rate. The cap on a group is 12 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Rusty Town Wars selected?

The game generates the map on Rusty Town Wars: procedural, size 6,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does Rusty Town Wars wipe, and how often?

The record for Rusty Town Wars holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 19 hours ago, and that is the one in play.

What is wipe day on Rusty Town Wars like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 21 hours in.

Lists and tags

Which lists on Rust Data hold Rusty Town Wars, and which filters?

On Rust Data, Rusty Town Wars appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rusty Town Wars?

Read by the game's server browser, the tags Rusty Town Wars publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Rusty Town Wars?

In Rust, F1 opens the console: type client.connect 66.51.99.4:6666. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/MmMr3VKxbu is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts12
Group limit No team may exceed 12.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,600 players 11,758 servers online