Online NA 66.51.99.57:28000 checked 10m ago
Eagle's Nest
Connect
srv = rust.server("66.51.99.57:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 22:27 UTC26d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 22:39 UTC FW27d ago | 2 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 5/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Eagle's Nest rank?
On seven-day player hours Eagle's Nest is #11,125 overall and #1,317 in North America, inside the top 50% of all ranked servers.
How many players does Eagle's Nest hold at once?
Eagle's Nest reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Eagle's Nest run?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 82,732, covering buildings, deployables and the rest of the world. The memory field tops out at 3,450 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Eagle's Nest?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Eagle's Nest. Steam updates your game for you, but the protocol must match to join.
How reliable is Eagle's Nest, and is it up?
Online is the state at the latest refresh for Eagle's Nest. The uptime it reports puts the last restart about 8 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Eagle's Nest run from?
In North America, Eagle's Nest lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.57:28000.
Map and rules
Which rules apply on Eagle's Nest, and what settings?
No gather rate appears in the name: Eagle's Nest. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Eagle's Nest loaded?
Size 4,000, seed 1337: the procedural map on Eagle's Nest, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
When does Eagle's Nest wipe, and how often?
The only wipe Eagle's Nest takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 20 hours ago, and that is the one in play. The tags list wipes as monthly.
On Eagle's Nest, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 4 hours after it began.
Tags and filters
Which lists on Rust Data hold Eagle's Nest, and which filters?
On Rust Data, Eagle's Nest appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Eagle's Nest?
The game's server browser reads these tags from Eagle's Nest: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Eagle's Nest?
The manual route: launch Rust, F1, then client.connect 66.51.99.57:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
