Offline NA 66.51.99.57:28025 checked 12d ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.99.57:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:52 UTC26d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 23:04 UTC FW27d ago | 2 | NaN | 0.6 days | 0 |
| 2 | Wed 16 Sep, 18:42 UTC42d ago | 2 | halved by day 3 | 15.2 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1684376845
- map
- Procedural Map
- size
- 4500
- seed
- 1684376845
Server
srv.info()- address
- 66.51.99.57:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 12:52 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 11/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 13/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
What position does Pine Hosting - Rust Server take in the server rankings?
On seven-day player hours Pine Hosting - Rust Server is #15,090 overall and #1,558 in North America, inside the top 70% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
Pine Hosting - Rust Server returns no live count at this refresh, having last been seen 12 days 10 hours ago.
Server facts
What Rust version does Pine Hosting - Rust Server run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Pine Hosting - Rust Server up, and what does its uptime show?
Offline now for Pine Hosting - Rust Server, last seen 12 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.
Which location does Pine Hosting - Rust Server run from?
The NA tag is what Pine Hosting - Rust Server uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.57:28025 is its address.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
You will not find a gather rate in the string Pine Hosting - Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server loaded?
The game generates the map on Pine Hosting - Rust Server: procedural, size 4,500, seed 1684376845. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pine Hosting - Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 15 hours ago. A monthly wipe schedule is published in its tags.
On Pine Hosting - Rust Server, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.
Tags and filters
Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.99.57:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.
