Online NA 66.51.99.61:28015 checked 10m ago
Rust Server - Pinehosting.com
Connect
srv = rust.server("66.51.99.61:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 23:45 UTC10d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 66.51.99.61:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 23:45 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 15/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 1/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0/50 |
| 5 | Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population data
How does Rust Server - Pinehosting.com compare in the rankings?
Ranked #15,344 on seven-day player hours, Rust Server - Pinehosting.com is #1,522 in North America and in the top 69% of all ranked servers.
What population does Rust Server - Pinehosting.com carry?
Current row: 0 players on Rust Server - Pinehosting.com, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Rust Server - Pinehosting.com perform?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 94,089, covering buildings, deployables and the rest of the world. A high of 3,143 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server - Pinehosting.com run?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server - Pinehosting.com runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server - Pinehosting.com, and is it up?
Rust Server - Pinehosting.com reports itself online at the current refresh. A restart about 6 days 9 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 October 2026.
Where does Rust Server - Pinehosting.com sit?
With its NA tag, Rust Server - Pinehosting.com lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.61:28015 is its address.
Map and rules
What rules and settings are recorded for Rust Server - Pinehosting.com?
You will not find a gather rate in the string Rust Server - Pinehosting.com. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rust Server - Pinehosting.com selected?
The game generates the map on Rust Server - Pinehosting.com: procedural, size 4,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust Server - Pinehosting.com wipe, and how often?
Once a month Rust Server - Pinehosting.com wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 10 days 23 hours ago. Its tags carry a monthly wipe schedule.
On Rust Server - Pinehosting.com, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Rust Server - Pinehosting.com appear among Rust Data lists and filters?
The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust Server - Pinehosting.com?
These tags are published by Rust Server - Pinehosting.com and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server - Pinehosting.com?
Enter client.connect 66.51.99.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
