Offline NA 66.51.99.61:28050 checked 15d ago
Revenge
Connect
srv = rust.server("66.51.99.61:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 16:15 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Tue 8 Sep, 22:25 UTC50d ago | 0 | NaN | 26.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 66.51.99.61:28050
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 8 Sep 2026, 22:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 6/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 5/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 2/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
How does Revenge compare in the rankings?
On seven-day player hours Revenge is #15,202 overall and #1,546 in North America, inside the top 70% of all ranked servers.
How many players does Revenge hold at once?
The current row shows Revenge offline; the last response was 15 days ago.
About the server
What Rust version does Revenge run?
Rust network protocol 2633 and build 165217 on Linux is what Revenge runs. The protocol has to match before you can join, and Steam does the updating.
Is Revenge up, and what does its uptime show?
Offline now for Revenge, last seen 15 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
In which location is Revenge hosted?
The NA tag is what Revenge uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.61:28050 is its address.
Map and rules
Which settings and rules does Revenge run?
You will not find a gather rate in the string Revenge. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Revenge?
Size 3,500, seed 1337: the procedural map on Revenge, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Revenge wipe, and how often?
The only wipe Revenge takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 50 days 9 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Revenge like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does Revenge appear among Rust Data lists and filters?
On Rust Data, Revenge appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Revenge?
Read by the game's server browser, the tags Revenge publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Revenge?
In Rust, F1 opens the console: type client.connect 66.51.99.61:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.