Rust Data

rustdata.spaceservers66.51.99.61:28051.ipynb

Run all rust-data · live

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Online NA 66.51.99.61:28050 checked 12m ago

Revenge

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.61:28051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #1499 in NA
last wipe 15d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246819:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1
Map of Revenge
map
Procedural Map
size
2500
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.61:28050
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
14 Oct 2026, 07:45 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average5/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average2/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Revenge rank?

On seven-day player hours Revenge is #15,310 overall and #1,499 in North America, inside the top 69% of all ranked servers.

How full does Revenge run?

The sample now reads 0 players for Revenge, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Revenge?

Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 75,168 entities. A high of 3,092 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Revenge run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Revenge. Steam updates your game for you, but the protocol must match to join.

Is Revenge up, and what does its uptime show?

The current sample puts Revenge online. Count back 7 days 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 14 October 2026.

In which location is Revenge hosted?

The NA tag is what Revenge uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.61:28050.

Settings and map

Which settings and rules does Revenge run?

No gather rate appears in the name: Revenge. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Revenge selected?

Revenge runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Revenge wipe?

Expect an estimate: Revenge's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 15 days 10 hours ago. A monthly wipe schedule is published in its tags.

Lists and tags

Which lists on Rust Data hold Revenge, and which filters?

These Rust Data lists include Revenge: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Revenge hold?

The game's server browser reads these tags from Revenge: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Revenge?

In Rust, F1 opens the console: type client.connect 66.51.99.61:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online