Online NA 66.51.99.62:28020 checked 10m ago
Vanillaish PVE Hardcore
Connect
srv = rust.server("66.51.99.62:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:58 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 0- map
- Procedural Map
- size
- 4250
- seed
- –
Server
srv.info()- address
- 66.51.99.62:28020
- region
- NA
- max players
- 75
- group limit
- teams off
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! | NA · no group limit · monthly · 2 on average | 3/100 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 24/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 13/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58/100 |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8/100 |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Vanillaish PVE Hardcore rank?
Ranked #3,582 on seven-day player hours, Vanillaish PVE Hardcore is #593 in North America and in the top 16% of all ranked servers.
How full does Vanillaish PVE Hardcore run?
Vanillaish PVE Hardcore reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 2 players.
Server facts
What does performance look like on Vanillaish PVE Hardcore?
Averaged over 48 hours: 32 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 113,265 entities. Memory peaked at 5,644 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Vanillaish PVE Hardcore run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Vanillaish PVE Hardcore. Joining needs the same protocol on your game; Steam handles the update.
Is Vanillaish PVE Hardcore up, and what does its uptime show?
Online is the state at the latest refresh for Vanillaish PVE Hardcore. A restart about 6 days 10 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Vanillaish PVE Hardcore run from?
In North America, Vanillaish PVE Hardcore lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.62:28020 is its address.
Rules, settings, map
Which settings and rules does Vanillaish PVE Hardcore run?
The name Vanillaish PVE Hardcore carries no gather rate. The field for group size is empty. Game mode hardcore, with this note: Facepunch at its most unforgiving. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Vanillaish PVE Hardcore?
A procedural map of size 4,250 runs on Vanillaish PVE Hardcore, generated by the game.
Wipe schedule
When does Vanillaish PVE Hardcore wipe, and on what schedule?
A single wipe each month, the force wipe, is all Vanillaish PVE Hardcore does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 18 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Vanillaish PVE Hardcore like?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 23 hours in.
Tags, lists
Which Rust Data filters and lists contain Vanillaish PVE Hardcore?
The Rust Data lists that Vanillaish PVE Hardcore fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Which meanings do the tags on Vanillaish PVE Hardcore hold?
Read by the game's server browser, the tags Vanillaish PVE Hardcore publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp75 (Max players): The server lists 75 slots; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Vanillaish PVE Hardcore?
The manual route: launch Rust, F1, then client.connect 66.51.99.62:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/b4NScxs55u.
