Rust Data

rustdata.spaceservers66.51.99.62:28051.ipynb

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Online 66.51.99.62:28050 checked 11m ago

Rust Factory

moddedcarbon

Connect

srv = rust.server("66.51.99.62:28051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246809:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1276598491
Map of Rust Factory
map
Procedural Map
size
5000
seed
1276598491
Open on RustMaps

Server

srv.info()
address
66.51.99.62:28050
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 10:10 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

How does Rust Factory compare in the rankings?

Rank #15,338 on seven-day player hours for Rust Factory, within the top 69% of all ranked servers.

What population does Rust Factory carry?

The sample now reads 0 players for Rust Factory, out of 75 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Rust Factory?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 140,798, and that includes buildings, deployables and the rest. A high of 4,157 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Factory on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Factory. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Factory, and is it online now?

The current sample puts Rust Factory online. Count back 21 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 2 October 2026.

Where does Rust Factory sit?

No region is published by Rust Factory. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.62:28050.

Settings and map

What rules and settings are recorded for Rust Factory?

No gather rate appears in the name: Rust Factory. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Factory?

Size 5,000, seed 1276598491: the procedural map on Rust Factory, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Factory wipe, and how often?

Too few wipes are on record for Rust Factory to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 22 hours ago.

Tags, lists

Which lists on Rust Data hold Rust Factory, and which filters?

The Rust Data lists that Rust Factory fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Rust Factory?

Read by the game's server browser, the tags Rust Factory publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rust Factory?

Enter client.connect 66.51.99.62:28050 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp75
Max players The server lists 75 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online