Online NA 66.51.99.69:28020 checked 10m ago
Rustybuns2
Connect
srv = rust.server("66.51.99.69:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 03:45 UTC3h ago | NaN | NaN | running | 1 |
| 1 | Wed 28 Oct, 04:01 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Fri 23 Oct, 17:06 UTC5d ago | 1 | held half | 4.5 days | 0 |
| 3 | Tue 20 Oct, 14:25 UTC8d ago | 0 | NaN | 3.1 days | 0 |
| 4 | Tue 6 Oct, 01:58 UTC23d ago | 1 | NaN | 14.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3200 · seed 1
- map
- Procedural Map
- size
- 3200
- seed
- 1
Server
srv.info()- address
- 66.51.99.69:28020
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 29 Oct 2026, 03:45 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 7/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
What position does Rustybuns2 take in the server rankings?
Ranked #5,342 on seven-day player hours, Rustybuns2 is #898 in North America and in the top 24% of all ranked servers.
What population does Rustybuns2 carry?
Current row: 0 players on Rustybuns2, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on Rustybuns2?
The 48-hour average is 13 server fps, with a low of 5. The entity count peaked at 56,527, covering buildings, deployables and the rest of the world. A high of 1,998 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rustybuns2 run?
Rust network protocol 2635 and build 168909 on Linux is what Rustybuns2 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rustybuns2, and is it online now?
Rustybuns2 reports itself online at the current refresh. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 6 October 2026.
Which location does Rustybuns2 run from?
With its NA tag, Rustybuns2 lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.69:28020.
Map and rules
Which settings and rules does Rustybuns2 run?
You will not find a gather rate in the string Rustybuns2. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rustybuns2 selected?
Size 3,200, seed 1: the procedural map on Rustybuns2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rustybuns2 wipe, and on what schedule?
The only wipe Rustybuns2 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 3 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Rustybuns2 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Where does Rustybuns2 appear among Rust Data lists and filters?
The Rust Data lists that Rustybuns2 fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on Rustybuns2 hold?
The game's server browser reads these tags from Rustybuns2: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rustybuns2?
In Rust, F1 opens the console: type client.connect 66.51.99.69:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
