Online NA 66.51.99.69:28065 checked 13m ago
[US] Chronic Condition
Connect
srv = rust.server("66.51.99.69:28066")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 09:40 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1564901445
- map
- Procedural Map
- size
- 4250
- seed
- 1564901445
Server
srv.info()- address
- 66.51.99.69:28065
- region
- NA
- max players
- 50
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 09:40 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 14/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | Chud Sanctuary | NA · groups of 8+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population data
How does [US] Chronic Condition compare in the rankings?
Player hours over the last seven days: #15,351 for [US] Chronic Condition, #1,514 in North America, within the top 69% of the ranked set.
What population does [US] Chronic Condition carry?
[US] Chronic Condition reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does [US] Chronic Condition run?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 111,195 entities. The memory field tops out at 3,426 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [US] Chronic Condition on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Chronic Condition runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [US] Chronic Condition, and is it online now?
The current sample puts [US] Chronic Condition online. A restart about 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 1 October 2026.
Where does [US] Chronic Condition sit?
The NA tag is what [US] Chronic Condition uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.69:28065.
Settings and map
What rules and settings are recorded for [US] Chronic Condition?
You will not find a gather rate in the string [US] Chronic Condition. Group size tops out at 16 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on [US] Chronic Condition?
The game generates the map on [US] Chronic Condition: procedural, size 4,250, seed 1564901445. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [US] Chronic Condition wipe, and how often?
Once a month [US] Chronic Condition wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 20 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [US] Chronic Condition like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain [US] Chronic Condition?
On Rust Data, [US] Chronic Condition appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [US] Chronic Condition hold?
The game's server browser reads these tags from [US] Chronic Condition: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [US] Chronic Condition?
The manual route: launch Rust, F1, then client.connect 66.51.99.69:28065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.