Online NA 66.51.99.70:28075 checked 10m ago
MAD Island ~ [Offline Protection | Raidable Bases | Convoy]
Connect
srv = rust.server("66.51.99.70:28076")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:06 UTC FW27d ago | 8 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 152802992
- map
- Procedural Map
- size
- 4250
- seed
- 152802992
Server
srv.info()- address
- 66.51.99.70:28075
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:06 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 9/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] rank?
Player hours over the last seven days: #4,629 for MAD Island ~ [Offline Protection | Raidable Bases | Convoy], #791 in North America, within the top 21% of the ranked set.
What population does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] carry?
The sample now reads 0 players for MAD Island ~ [Offline Protection | Raidable Bases | Convoy], out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4.
About the server
What does performance look like on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
Server fps over the last 48 hours averages 6; the floor is 5. Buildings, deployables and all else in the world took the count as high as 144,978 entities. Memory peaked at 4,508 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
Version Rust network protocol 2635 and build 168909 on Linux is reported by MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. Joining needs the same protocol on your game; Steam handles the update.
Is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] up, and what does its uptime show?
The current sample puts MAD Island ~ [Offline Protection | Raidable Bases | Convoy] online. Count back 16 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] run from?
The NA tag is what MAD Island ~ [Offline Protection | Raidable Bases | Convoy] uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.70:28075.
Rules, settings, map
What rules and settings are recorded for MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
No gather rate appears in the name: MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Premium status is needed to join. Anti-cheat status: VAC on.
Which map has MAD Island ~ [Offline Protection | Raidable Bases | Convoy] loaded?
Size 4,250, seed 152802992: the procedural map on MAD Island ~ [Offline Protection | Raidable Bases | Convoy], generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipe?
A single wipe each month, the force wipe, is all MAD Island ~ [Offline Protection | Raidable Bases | Convoy] does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 12 hours ago. A monthly wipe schedule is published in its tags.
On MAD Island ~ [Offline Protection | Raidable Bases | Convoy], what happens on wipe day?
Across recent wipes the busiest point averaged 8 players. Peak population on the latest wipe came 30 hours in.
Tags and filters
Which lists on Rust Data hold MAD Island ~ [Offline Protection | Raidable Bases | Convoy], and which filters?
These Rust Data lists include MAD Island ~ [Offline Protection | Raidable Bases | Convoy]: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
The game's server browser reads these tags from MAD Island ~ [Offline Protection | Raidable Bases | Convoy]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?
Enter client.connect 66.51.99.70:28075 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join. https://discord.com/invite/4CwkDkymsq is the website recorded for it.