Rust Data

rustdata.spaceservers66.51.99.71:28071.ipynb

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Online NA 66.51.99.71:28070 checked 10m ago

General Confusion Zombie PvE

quad monthly wipes moddedoxidepve

Connect

srv = rust.server("66.51.99.71:28071")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #8,820 # top 40% · #1217 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 40% of all ranked servers, top 65% in NA, and #464 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:06 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 8858929
Map of General Confusion Zombie PvE
map
Procedural Map
size
4500
seed
8858929
Open on RustMaps

Server

srv.info()
address
66.51.99.71:28070
region
NA
max players
75
group limit
quad
wipe schedule
monthly
last wipe
1 Oct 2026, 18:06 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average13/140
1BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average2/50
2Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average1/50
3Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average0/100
4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average36/200
5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200

Quick answers

From the figures on this page.

Population

What position does General Confusion Zombie PvE take in the server rankings?

On seven-day player hours General Confusion Zombie PvE is #8,820 overall and #1,217 in North America, inside the top 40% of all ranked servers. Its position in the quad group is #464.

What population does General Confusion Zombie PvE carry?

Current row: 0 players on General Confusion Zombie PvE, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.

Server facts

How well does General Confusion Zombie PvE perform?

Averaged over 48 hours: 10 server fps, never under 5. The entity count peaked at 120,180, covering buildings, deployables and the rest of the world. The memory field tops out at 3,673 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does General Confusion Zombie PvE run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by General Confusion Zombie PvE. The protocol has to match before you can join, and Steam does the updating.

Is General Confusion Zombie PvE up, and what does its uptime show?

The current sample puts General Confusion Zombie PvE online. A restart about 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 1 October 2026.

Where does General Confusion Zombie PvE sit?

With its NA tag, General Confusion Zombie PvE lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.71:28070.

Rules, settings, map

Which rules apply on General Confusion Zombie PvE, and what settings?

No gather rate appears in the name: General Confusion Zombie PvE. The group limit is 4 players, the quad setting. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has General Confusion Zombie PvE selected?

Size 4,500, seed 8858929: the procedural map on General Confusion Zombie PvE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does General Confusion Zombie PvE wipe?

The only wipe General Confusion Zombie PvE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 11 hours ago. The tags list wipes as monthly.

On General Confusion Zombie PvE, what happens on wipe day?

The average peak over recent wipes is 2 players. 16 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain General Confusion Zombie PvE?

On Rust Data, General Confusion Zombie PvE appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on General Confusion Zombie PvE hold?

Read by the game's server browser, the tags General Confusion Zombie PvE publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join General Confusion Zombie PvE?

The manual route: launch Rust, F1, then client.connect 66.51.99.71:28070. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players 75 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online