Online NA 66.51.99.72:28000 checked 12m ago
Last Mile Survival
Connect
srv = rust.server("66.51.99.72:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:57 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2147483647
- map
- Procedural Map
- size
- 4250
- seed
- 2147483647
Server
srv.info()- address
- 66.51.99.72:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 1/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 1/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
What position does Last Mile Survival take in the server rankings?
Player hours over the last seven days: #15,326 for Last Mile Survival, #1,505 in North America, within the top 69% of the ranked set.
How full does Last Mile Survival run?
Current row: 0 players on Last Mile Survival, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Last Mile Survival run?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 109,463 entities. A high of 4,957 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Last Mile Survival?
Rust network protocol 2634 and build 167781 on Linux is what Last Mile Survival runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Last Mile Survival, and is it online now?
The current sample puts Last Mile Survival online. Count back 6 days 23 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Last Mile Survival run from?
The NA tag is what Last Mile Survival uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.72:28000 is its address.
Settings and map
Which settings and rules does Last Mile Survival run?
The name Last Mile Survival carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Last Mile Survival?
Last Mile Survival runs a procedural map of size 4,250 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Last Mile Survival wipe, and how often?
Once a month Last Mile Survival wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
On Last Mile Survival, what happens on wipe day?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 30 hours in.
Lists and tags
Where does Last Mile Survival appear among Rust Data lists and filters?
On Rust Data, Last Mile Survival appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Last Mile Survival?
These tags are published by Last Mile Survival and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Last Mile Survival?
In Rust, F1 opens the console: type client.connect 66.51.99.72:28000. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/g89gksDvT is the website recorded for it.
