Online NA 66.51.99.73:28005 checked 7m ago
Lights requiem
Connect
srv = rust.server("66.51.99.73:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers, top 75% in NA, and #565 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 09:52 UTC19d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 12:01 UTC26d ago | 1 | halved by day 2 | 6.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 833892102
- map
- Procedural Map
- size
- 3500
- seed
- 833892102
Server
srv.info()- address
- 66.51.99.73:28005
- region
- NA
- max players
- 50
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 09:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree | NA · quad · monthly · 1 on average | 0/75 |
| 1 | Reddit.com/r/PlayRust - US Monthly Quad | NA · quad · monthly · 13 on average | 4/200 |
| 2 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | US | NA · quad · monthly · 3 on average | 2/150 |
| 3 | Rusty Pirates | No Decay | Monthly | No BP Wipes | NA · quad · monthly · 1 on average | 1/50 |
| 4 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 243 on average | 242/250 |
| 5 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 143 on average | 175/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Lights requiem rank?
Ranked #12,784 on seven-day player hours, Lights requiem is #1,396 in North America and in the top 58% of all ranked servers. The quad group places it at #565.
How many players does Lights requiem hold at once?
Current row: 0 players on Lights requiem, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Lights requiem perform?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 72,735 entities. The memory field tops out at 2,214 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Lights requiem on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Lights requiem. Joining needs the same protocol on your game; Steam handles the update.
Is Lights requiem up, and what does its uptime show?
Lights requiem reports itself online at the current refresh. A restart about 9 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Lights requiem sit?
In North America, Lights requiem lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.73:28005.
Rules, settings, map
What rules and settings are recorded for Lights requiem?
No gather rate appears in the name: Lights requiem. quad sets the cap: 4 players per group. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Lights requiem selected?
The game generates the map on Lights requiem: procedural, size 3,500, seed 833892102. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Lights requiem wipe?
Once a month Lights requiem wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 19 days 13 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Lights requiem, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Which Rust Data filters and lists contain Lights requiem?
These Rust Data lists include Lights requiem: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on Lights requiem?
Read by the game's server browser, the tags Lights requiem publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Lights requiem?
Enter client.connect 66.51.99.73:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
