Rust Data

rustdata.spaceservers66.51.99.85:28021.ipynb

Run all rust-data · live

‹ All servers

Online NA 66.51.99.85:28020 checked 6m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.85:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,383 # top 29% · #1017 in NA
last wipe 4d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 02:52 UTC4d ago 1 NaN running 0
1 Fri 23 Oct, 19:15 UTC5d ago 1 NaN 1.3 days 0
2 Thu 1 Oct, 22:22 UTC FW27d ago 1 halved by day 4 21.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4600 · seed 1
Map of Pine Hosting - Rust Server
map
Procedural Map
size
4600
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.99.85:28020
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
25 Oct 2026, 02:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average4/50

Quick answers

From the figures on this page.

Player counts

How does Pine Hosting - Rust Server compare in the rankings?

On seven-day player hours Pine Hosting - Rust Server is #6,383 overall and #1,017 in North America, inside the top 29% of all ranked servers.

How full does Pine Hosting - Rust Server run?

The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

Server data

How well does Pine Hosting - Rust Server perform?

Averaged over 48 hours: 8 server fps, never under 5. The entity count peaked at 120,131, covering buildings, deployables and the rest of the world. A high of 4,427 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Pine Hosting - Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Pine Hosting - Rust Server. The uptime it reports puts the last restart about 4 days 5 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is Pine Hosting - Rust Server hosted?

In North America, Pine Hosting - Rust Server lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.85:28020 is its address.

Settings and map

What rules and settings are recorded for Pine Hosting - Rust Server?

The name Pine Hosting - Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Pine Hosting - Rust Server loaded?

Pine Hosting - Rust Server runs a procedural map of size 4,600 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Pine Hosting - Rust Server wipe, and how often?

The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 4 days 7 hours ago. The tags list wipes as monthly.

What is wipe day on Pine Hosting - Rust Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.

Tags and filters

Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Pine Hosting - Rust Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on Pine Hosting - Rust Server?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Pine Hosting - Rust Server?

The manual route: launch Rust, F1, then client.connect 66.51.99.85:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online