Rust Data

rustdata.spaceservers66.70.179.185:28016.ipynb

Run all rust-data · live

‹ All servers

Online NA 66.70.179.185:28015 checked 7m ago

Marratts Rust PVE

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.70.179.185:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69% · #1513 in NA
last wipe 26d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:26 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 24680
Map of Marratts Rust PVE
map
Procedural Map
size
6000
seed
24680
Open on RustMaps

Server

srv.info()
address
66.70.179.185:28015
region
NA
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 15:26 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Gather Rate 10x, Backpack Slots 384x, 1 Hit Gather, No Decay, No Stability, Blueprints, No Wear Weapons/Tools, Raidable Bases, Zombie Hordes, Dangerous Treasures & Forced Wipe Only Email: EHCanadian83@Gmail.com for edits or recommendations Plugin List: AnimalFarm, AutoPickup, AutoPlant, Backpack, BackpackButton, BaseRepair, BetterHammer, BetterNoStability, CorpseLocation, DangerousTreasures, DeathMarker, ExtendedIndustrial, ForeverRipe, FullRepair, GatherLootMultiplier, GeeSpot, HarvestableVehicles, ImprovedDoorClosers, IndoorFurnace, InstantCrops, InstantH2O, Kits, MonumentFinder, NeverWear, NoCompound, NoDecay, OneHit, RaidableBases, RecyclerBox, ScheduledMessages, SimpleKillFeed, SkinBox, SkipNight, StackSizeController, TeleportGUI, VehicleStorage, WaterEvent, ZBoxesUI, ZombieHorde BattleMetrics: rs000000000b3jl+u000/r

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(4)
serverlike_thisplayers
0[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 2 on average0/100
1#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average2/100
2Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average0/69
3RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

How does Marratts Rust PVE compare in the rankings?

Player hours over the last seven days: #15,349 for Marratts Rust PVE, #1,513 in North America, within the top 69% of the ranked set.

What population does Marratts Rust PVE carry?

The sample now reads 0 players for Marratts Rust PVE, out of 10 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Marratts Rust PVE?

The 48-hour average is 35 server fps, with a low of 35. The entity count peaked at 77,492, covering buildings, deployables and the rest of the world. A high of 8,939 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Marratts Rust PVE on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Marratts Rust PVE. Steam updates your game for you, but the protocol must match to join.

How reliable is Marratts Rust PVE, and is it up?

Marratts Rust PVE reports itself online at the current refresh. A restart about 10 days 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Marratts Rust PVE hosted?

With its NA tag, Marratts Rust PVE lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.70.179.185:28015.

Map and rules

Which rules apply on Marratts Rust PVE, and what settings?

You will not find a gather rate in the string Marratts Rust PVE. The group limit sits at the default of 8 players. combat training is the game mode here, and aim and PvP drills, loot provided. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Marratts Rust PVE?

The game generates the map on Marratts Rust PVE: procedural, size 6,000, seed 24680. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Marratts Rust PVE wipe?

The only wipe Marratts Rust PVE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 13 hours ago. The tags list wipes as monthly.

On Marratts Rust PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which lists on Rust Data hold Marratts Rust PVE, and which filters?

The Rust Data lists that Marratts Rust PVE fits are: Modded Rust servers, Rust aim training servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Marratts Rust PVE hold?

Read by the game's server browser, the tags Marratts Rust PVE publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^d (Combat training): Practise aim and PvP; the loot is provided; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Marratts Rust PVE?

The manual route: launch Rust, F1, then client.connect 66.70.179.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^d
Combat training Practise aim and PvP; the loot is provided.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,367 players 11,640 servers online