Offline 66.78.82.175:28015 checked 3d ago
Hardcore test
Connect
srv = rust.server("66.78.82.175:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 15:00 UTC3d ago | NaN | NaN | NaN | 0 |
| 1 | Sat 24 Oct, 01:05 UTC3d ago | NaN | NaN | NaN | 0 |
| 2 | Sat 24 Oct, 00:51 UTC3d ago | NaN | NaN | NaN | 0 |
| 3 | Sat 24 Oct, 00:30 UTC3d ago | NaN | NaN | NaN | 0 |
| 4 | Sat 24 Oct, 00:16 UTC3d ago | NaN | NaN | NaN | 0 |
| 5 | Sat 24 Oct, 00:00 UTC3d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 23:52 UTC3d ago | NaN | NaN | NaN | 0 |
| 7 | Fri 23 Oct, 23:17 UTC3d ago | NaN | NaN | NaN | 0 |
| 8 | Fri 23 Oct, 20:05 UTC3d ago | NaN | NaN | NaN | 0 |
| 9 | Fri 23 Oct, 18:42 UTC4d ago | NaN | NaN | NaN | 0 |
| 10 | Fri 23 Oct, 18:17 UTC4d ago | NaN | NaN | NaN | 0 |
| 11 | Fri 23 Oct, 17:05 UTC4d ago | NaN | NaN | NaN | 0 |
| 12 | Fri 23 Oct, 15:25 UTC4d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.78.82.175:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 132 on average | 110/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 22 on average | 20/3300 |
| 2 | A Shockbyte Rust Server | groups of 8+ · 3 on average | 3/40 |
| 3 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 3 on average | 3/50 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 126 on average | 103/300 |
| 5 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 27 on average | 56/150 |
Quick answers
From the figures on this page.
Population data
What position does Hardcore test take in the server rankings?
Player hours over seven days put Hardcore test at #15,383, in the top 70% of the ranked set.
How many players does Hardcore test hold at once?
Hardcore test returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Hardcore test run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Hardcore test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Hardcore test, and is it online now?
The latest sample has Hardcore test offline, with a last sighting 3 days 3 hours ago. Uptime of 6% across the last 3 full days: 4 hours of 72. The first row Rust Data holds for it is dated 23 October 2026.
Where does Hardcore test sit?
For Hardcore test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.78.82.175:28015.
Map and rules
Which rules apply on Hardcore test, and what settings?
The name Hardcore test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Hardcore test?
A procedural map runs on Hardcore test, generated by the game.
Wipe data
When does Hardcore test wipe, and how often?
No wipe schedule exists for Hardcore test, since the world is remade every few hours and none of those resets is a wipe.
Tags and filters
Where does Hardcore test appear among Rust Data lists and filters?
These Rust Data lists include Hardcore test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Hardcore test?
Read by the game's server browser, the tags Hardcore test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Hardcore test?
Enter client.connect 66.78.82.175:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.