Rust Data

rustdata.spaceservers66.9.164.143:28416.ipynb

Run all rust-data · live

‹ All servers

Offline 66.9.164.143:28415 checked 25d ago

xJermelz's v0.8.7 Train Test

moddedoxide

Connect

srv = rust.server("66.9.164.143:28416")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,828 # top 60%
last wipe 25d ago # no schedule published
next wipe 8d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 23hThu 5 Nov, 19:00 UTCFW force wipe
136d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:35 UTC FW25d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.9.164.143:28415
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 01:39 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average203/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average185/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average162/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

Quick answers

From the figures on this page.

Population

What position does xJermelz's v0.8.7 Train Test take in the server rankings?

Rank #13,828 on seven-day player hours for xJermelz's v0.8.7 Train Test, within the top 60% of all ranked servers.

What population does xJermelz's v0.8.7 Train Test carry?

xJermelz's v0.8.7 Train Test returns no live count at this refresh, having last been seen 25 days 17 hours ago.

About the server

What Rust version does xJermelz's v0.8.7 Train Test run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by xJermelz's v0.8.7 Train Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is xJermelz's v0.8.7 Train Test, and is it online now?

The latest sample has xJermelz's v0.8.7 Train Test offline, with a last sighting 25 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.

Where does xJermelz's v0.8.7 Train Test sit?

For xJermelz's v0.8.7 Train Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.9.164.143:28415.

Map and rules

What rules and settings are recorded for xJermelz's v0.8.7 Train Test?

No gather rate appears in the name: xJermelz's v0.8.7 Train Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on xJermelz's v0.8.7 Train Test?

xJermelz's v0.8.7 Train Test runs a procedural map, which the game generates.

Wipe data

When does xJermelz's v0.8.7 Train Test wipe, and how often?

Once a month xJermelz's v0.8.7 Train Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 25 days 17 hours ago.

What is wipe day on xJermelz's v0.8.7 Train Test like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which Rust Data filters and lists contain xJermelz's v0.8.7 Train Test?

On Rust Data, xJermelz's v0.8.7 Train Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on xJermelz's v0.8.7 Train Test hold?

The game's server browser reads these tags from xJermelz's v0.8.7 Train Test: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to xJermelz's v0.8.7 Train Test?

Enter client.connect 66.9.164.143:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,145 players 11,896 servers online