Offline 67.165.211.39:28015 checked 21d ago
FerretLand 3.0 Custom Monuments
Connect
srv = rust.server("67.165.211.39:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 00:28 UTC25d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 67.165.211.39:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Jul 2026, 02:33 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does FerretLand 3.0 Custom Monuments take in the server rankings?
Player hours over seven days put FerretLand 3.0 Custom Monuments at #15,915, in the top 72% of the ranked set.
How full does FerretLand 3.0 Custom Monuments run?
The current row shows FerretLand 3.0 Custom Monuments offline; the last response was 21 days 5 hours ago.
Server facts
Which Rust version is FerretLand 3.0 Custom Monuments on?
Version Rust network protocol 2631 and build 156583 on Windows is reported by FerretLand 3.0 Custom Monuments. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FerretLand 3.0 Custom Monuments, and is it up?
FerretLand 3.0 Custom Monuments is offline at this refresh; the last response came 21 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.
In which location is FerretLand 3.0 Custom Monuments hosted?
There is no region published for FerretLand 3.0 Custom Monuments. Rust Data does not look up where the machine stands; it shows where a server says it is. 67.165.211.39:28015 is its address.
Map and rules
Which settings and rules does FerretLand 3.0 Custom Monuments run?
The name FerretLand 3.0 Custom Monuments carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has FerretLand 3.0 Custom Monuments selected?
FerretLand 3.0 Custom Monuments runs a procedural map, which the game generates.
Wipe data
On what schedule does FerretLand 3.0 Custom Monuments wipe?
The record for FerretLand 3.0 Custom Monuments holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 109 days 17 hours ago, and that is the one in play.
On FerretLand 3.0 Custom Monuments, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 22 hours in.
Tags and filters
Which lists on Rust Data hold FerretLand 3.0 Custom Monuments, and which filters?
On Rust Data, FerretLand 3.0 Custom Monuments appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on FerretLand 3.0 Custom Monuments hold?
Read by the game's server browser, the tags FerretLand 3.0 Custom Monuments publishes are: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): 25 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): To join, your game must run protocol 2631; cs156583 (Build): Build number: 156583; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join FerretLand 3.0 Custom Monuments?
In Rust, F1 opens the console: type client.connect 67.165.211.39:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.