Online 67.167.57.234:28015 checked 10m ago
Squad5 Rust Bucket
Connect
srv = rust.server("67.167.57.234:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 12345
- map
- Procedural Map
- size
- 4500
- seed
- 12345
Server
srv.info()- address
- 67.167.57.234:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 16:13 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 154/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 135/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Population data
How does Squad5 Rust Bucket compare in the rankings?
Rank #15,400 on seven-day player hours for Squad5 Rust Bucket, within the top 69% of all ranked servers.
How many players does Squad5 Rust Bucket hold at once?
Current row: 0 players on Squad5 Rust Bucket, against 500 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Squad5 Rust Bucket run?
The 48-hour average is 63 server fps, with a low of 50. Entity numbers reached 122,144, and that includes buildings, deployables and the rest. A high of 3,334 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Squad5 Rust Bucket on?
Rust network protocol 2634 and build 166652 on Linux is what Squad5 Rust Bucket runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Squad5 Rust Bucket, and is it online now?
The current sample puts Squad5 Rust Bucket online. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 5 October 2026.
Where does Squad5 Rust Bucket sit?
There is no region published for Squad5 Rust Bucket. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.167.57.234:28015 is its address.
Map and rules
Which rules apply on Squad5 Rust Bucket, and what settings?
No gather rate appears in the name: Squad5 Rust Bucket. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Squad5 Rust Bucket?
The game generates the map on Squad5 Rust Bucket: procedural, size 4,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Squad5 Rust Bucket wipe, and on what schedule?
The record for Squad5 Rust Bucket holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 4 hours ago.
Lists and tags
Where does Squad5 Rust Bucket appear among Rust Data lists and filters?
On Rust Data, Squad5 Rust Bucket appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Squad5 Rust Bucket?
These tags are published by Squad5 Rust Bucket and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Squad5 Rust Bucket?
In Rust, F1 opens the console: type client.connect 67.167.57.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.