Rust Data

rustdata.spaceservers67.167.57.234:28016.ipynb

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Online 67.167.57.234:28015 checked 10m ago

Squad5 Rust Bucket

moddedoxide

Connect

srv = rust.server("67.167.57.234:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of Squad5 Rust Bucket
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
67.167.57.234:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 16:13 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average154/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average135/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average46/1000

Quick answers

From the figures on this page.

Population data

How does Squad5 Rust Bucket compare in the rankings?

Rank #15,400 on seven-day player hours for Squad5 Rust Bucket, within the top 69% of all ranked servers.

How many players does Squad5 Rust Bucket hold at once?

Current row: 0 players on Squad5 Rust Bucket, against 500 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Squad5 Rust Bucket run?

The 48-hour average is 63 server fps, with a low of 50. Entity numbers reached 122,144, and that includes buildings, deployables and the rest. A high of 3,334 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Squad5 Rust Bucket on?

Rust network protocol 2634 and build 166652 on Linux is what Squad5 Rust Bucket runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Squad5 Rust Bucket, and is it online now?

The current sample puts Squad5 Rust Bucket online. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 5 October 2026.

Where does Squad5 Rust Bucket sit?

There is no region published for Squad5 Rust Bucket. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.167.57.234:28015 is its address.

Map and rules

Which rules apply on Squad5 Rust Bucket, and what settings?

No gather rate appears in the name: Squad5 Rust Bucket. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Squad5 Rust Bucket?

The game generates the map on Squad5 Rust Bucket: procedural, size 4,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Squad5 Rust Bucket wipe, and on what schedule?

The record for Squad5 Rust Bucket holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 4 hours ago.

Lists and tags

Where does Squad5 Rust Bucket appear among Rust Data lists and filters?

On Rust Data, Squad5 Rust Bucket appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Squad5 Rust Bucket?

These tags are published by Squad5 Rust Bucket and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Squad5 Rust Bucket?

In Rust, F1 opens the console: type client.connect 67.167.57.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online