Offline 67.213.140.217:28505 checked 10d ago
My Hardcore Test Server
Connect
srv = rust.server("67.213.140.217:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 23:22 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 08:49 UTC14d ago | 1 | NaN | 1.6 days | 0 |
| 2 | Wed 30 Sep, 18:30 UTC29d ago | 1 | NaN | 14.6 days | 0 |
| 3 | Tue 29 Sep, 22:39 UTC29d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 543626
- map
- Procedural Map
- size
- 4000
- seed
- 543626
Server
srv.info()- address
- 67.213.140.217:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 03:06 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 67/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 206/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 345/350 |
Quick answers
From the figures on this page.
Player counts
What position does My Hardcore Test Server take in the server rankings?
Player hours over seven days put My Hardcore Test Server at #15,310, in the top 70% of the ranked set.
What population does My Hardcore Test Server carry?
The current row shows My Hardcore Test Server offline; the last response was 10 days 10 hours ago.
About the server
What Rust version does My Hardcore Test Server run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by My Hardcore Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Hardcore Test Server, and is it up?
The latest sample has My Hardcore Test Server offline, with a last sighting 10 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does My Hardcore Test Server run from?
There is no region published for My Hardcore Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 67.213.140.217:28505.
Rules, settings, map
What rules and settings are recorded for My Hardcore Test Server?
You will not find a gather rate in the string My Hardcore Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Hardcore Test Server selected?
My Hardcore Test Server runs a procedural map of size 4,000 with seed 543626, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does My Hardcore Test Server wipe, and on what schedule?
Irregular wipe times on My Hardcore Test Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 16 hours ago.
On My Hardcore Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags, lists
Which lists on Rust Data hold My Hardcore Test Server, and which filters?
On Rust Data, My Hardcore Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on My Hardcore Test Server hold?
These tags are published by My Hardcore Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join My Hardcore Test Server?
Enter client.connect 67.213.140.217:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.