Online 67.222.128.82:7077 checked 11m ago
SurvivalLand
Connect
srv = rust.server("67.222.128.82:7078")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 16:53 UTC3d ago | 4 | NaN | running | 0 |
| 1 | Sun 18 Oct, 20:59 UTC10d ago | 4 | halved by day 5 | 6.8 days | 0 |
| 2 | Tue 13 Oct, 23:44 UTC15d ago | 4 | halved by day 3 | 4.9 days | 0 |
| 3 | Thu 1 Oct, 21:49 UTC FW27d ago | 3 | halved by day 5 | 12.1 days | 0 |
| 4 | Sun 27 Sep, 23:22 UTC31d ago | 4 | held half | 3.9 days | 0 |
| 5 | Tue 22 Sep, 15:24 UTC36d ago | 4 | halved by day 2 | 5.3 days | 0 |
| 6 | Tue 15 Sep, 23:18 UTC43d ago | 8 | halved by day 2 | 6.7 days | 0 |
| 7 | Tue 15 Sep, 16:08 UTC43d ago | 8 | NaN | 0.3 days | 0 |
| 8 | Tue 15 Sep, 04:00 UTC44d ago | 8 | NaN | 0.5 days | 1 |
| 9 | Sun 13 Sep, 23:03 UTC45d ago | 5 | NaN | 1.2 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 487367700
- map
- Procedural Map
- size
- 3000
- seed
- 487367700
Server
srv.info()- address
- 67.222.128.82:7077
- region
- –
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 17:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
How does SurvivalLand compare in the rankings?
Player hours over seven days put SurvivalLand at #4,010, in the top 18% of the ranked set.
How full does SurvivalLand run?
SurvivalLand reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 02:00 UTC, mean 3 players.
Server data
How smoothly does SurvivalLand run?
Server fps over the last 48 hours averages 187; the floor is 136. Buildings, deployables and all else in the world took the count as high as 50,084 entities. Memory peaked at 3,491 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does SurvivalLand run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by SurvivalLand. Steam updates your game for you, but the protocol must match to join.
How reliable is SurvivalLand, and is it up?
Online is the state at the latest refresh for SurvivalLand. Count back 26 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 141 of 168, 84%. The first row Rust Data holds for it is dated 13 September 2026.
Where does SurvivalLand sit?
There is no region published for SurvivalLand. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.222.128.82:7077 is its address.
Rules, settings, map
What rules and settings are recorded for SurvivalLand?
You will not find a gather rate in the string SurvivalLand. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on SurvivalLand?
SurvivalLand runs a procedural map of size 3,000 with seed 487367700, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does SurvivalLand wipe, and on what schedule?
No next wipe can be predicted for SurvivalLand, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.
On SurvivalLand, what happens on wipe day?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 9 hours in. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. The drop under half arrived by day 4 in the other cases.
Tags, lists
Where does SurvivalLand appear among Rust Data lists and filters?
The Rust Data lists that SurvivalLand fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on SurvivalLand?
These tags are published by SurvivalLand and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to SurvivalLand?
The manual route: launch Rust, F1, then client.connect 67.222.128.82:7077. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
