Rust Data

rustdata.spaceservers67.222.128.82:7078.ipynb

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Online 67.222.128.82:7077 checked 11m ago

SurvivalLand

moddedoxide

Connect

srv = rust.server("67.222.128.82:7078")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 1 # peak 4
rank #4,010 # top 18%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:53 UTC3d ago 4 NaN running 0
1 Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
2 Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
3 Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
4 Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
5 Tue 22 Sep, 15:24 UTC36d ago 4 halved by day 2 5.3 days 0
6 Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
7 Tue 15 Sep, 16:08 UTC43d ago 8 NaN 0.3 days 0
8 Tue 15 Sep, 04:00 UTC44d ago 8 NaN 0.5 days 1
9 Sun 13 Sep, 23:03 UTC45d ago 5 NaN 1.2 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 487367700
Map of SurvivalLand
map
Procedural Map
size
3000
seed
487367700
Open on RustMaps

Server

srv.info()
address
67.222.128.82:7077
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 17:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average132/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

How does SurvivalLand compare in the rankings?

Player hours over seven days put SurvivalLand at #4,010, in the top 18% of the ranked set.

How full does SurvivalLand run?

SurvivalLand reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 02:00 UTC, mean 3 players.

Server data

How smoothly does SurvivalLand run?

Server fps over the last 48 hours averages 187; the floor is 136. Buildings, deployables and all else in the world took the count as high as 50,084 entities. Memory peaked at 3,491 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does SurvivalLand run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by SurvivalLand. Steam updates your game for you, but the protocol must match to join.

How reliable is SurvivalLand, and is it up?

Online is the state at the latest refresh for SurvivalLand. Count back 26 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 141 of 168, 84%. The first row Rust Data holds for it is dated 13 September 2026.

Where does SurvivalLand sit?

There is no region published for SurvivalLand. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 67.222.128.82:7077 is its address.

Rules, settings, map

What rules and settings are recorded for SurvivalLand?

You will not find a gather rate in the string SurvivalLand. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on SurvivalLand?

SurvivalLand runs a procedural map of size 3,000 with seed 487367700, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does SurvivalLand wipe, and on what schedule?

No next wipe can be predicted for SurvivalLand, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.

On SurvivalLand, what happens on wipe day?

Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 9 hours in. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. The drop under half arrived by day 4 in the other cases.

Tags, lists

Where does SurvivalLand appear among Rust Data lists and filters?

The Rust Data lists that SurvivalLand fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on SurvivalLand?

These tags are published by SurvivalLand and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to SurvivalLand?

The manual route: launch Rust, F1, then client.connect 67.222.128.82:7077. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp12
Max players Slot count: 12.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online