Online 67.60.51.136:28015 checked 11m ago
WD-41 | Roleplay | PvE
Connect
srv = rust.server("67.60.51.136:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 21:39 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Sun 25 Oct, 22:20 UTC2d ago | 2 | NaN | 1 days | 0 |
| 2 | Thu 8 Oct, 22:36 UTC19d ago | 2 | halved by day 5 | 17 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1776
- map
- Procedural Map
- size
- 4000
- seed
- 1776
Server
srv.info()- address
- 67.60.51.136:28015
- region
- –
- max players
- 100
- group limit
- 128 max
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 21:39 UTC
- hostname
- –
- first seen
- 4 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 51/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 171/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 26/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 92/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 45/100 |
| 5 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 25/300 |
Quick answers
From the figures on this page.
Population
How does WD-41 | Roleplay | PvE compare in the rankings?
Player hours over seven days put WD-41 | Roleplay | PvE at #5,221, in the top 23% of the ranked set.
How many players does WD-41 | Roleplay | PvE hold at once?
WD-41 | Roleplay | PvE reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.
About the server
How well does WD-41 | Roleplay | PvE perform?
Server fps over the last 48 hours averages 114; the floor is 78. The entity count peaked at 93,765, covering buildings, deployables and the rest of the world. A high of 3,090 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on WD-41 | Roleplay | PvE?
Version Rust network protocol 2635 and build 168909 on Linux is reported by WD-41 | Roleplay | PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is WD-41 | Roleplay | PvE, and is it online now?
Online is the state at the latest refresh for WD-41 | Roleplay | PvE. A restart about 3 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 49 of 168, 29%. Rust Data logged it first on 4 October 2026.
In which location is WD-41 | Roleplay | PvE hosted?
No region is published by WD-41 | Roleplay | PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 67.60.51.136:28015 is its address.
Map and rules
What rules and settings are recorded for WD-41 | Roleplay | PvE?
No gather rate appears in the name: WD-41 | Roleplay | PvE. 128 players is the maximum per group. Recorded as roleplay, jobs, towns and rules for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on WD-41 | Roleplay | PvE?
WD-41 | Roleplay | PvE runs a procedural map of size 4,000 with seed 1776, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does WD-41 | Roleplay | PvE wipe, and how often?
Irregular wipe times on WD-41 | Roleplay | PvE leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 hours ago.
What is wipe day on WD-41 | Roleplay | PvE like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 26 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 5.
Tags, lists
Which lists on Rust Data hold WD-41 | Roleplay | PvE, and which filters?
On Rust Data, WD-41 | Roleplay | PvE appears in these lists: Modded Rust servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on WD-41 | Roleplay | PvE hold?
These tags are published by WD-41 | Roleplay | PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts128 (Group limit): The team cap is 128; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to WD-41 | Roleplay | PvE?
Enter client.connect 67.60.51.136:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
