Rust Data

rustdata.spaceservers67.60.51.136:28017.ipynb

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Online 67.60.51.136:28015 checked 11m ago

WD-41 | Roleplay | PvE

moddedcarbonpve

Connect

srv = rust.server("67.60.51.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 2
rank #5,221 # top 23%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5211:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040011:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 21:39 UTC1d ago NaN NaN running 1
1 Sun 25 Oct, 22:20 UTC2d ago 2 NaN 1 days 0
2 Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1776
Map of WD-41 | Roleplay | PvE
map
Procedural Map
size
4000
seed
1776
Open on RustMaps

Server

srv.info()
address
67.60.51.136:28015
region
–
max players
100
group limit
128 max
wipe schedule
–
last wipe
26 Oct 2026, 21:39 UTC
hostname
–
first seen
4 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to WD-41! A community-focused PvE roleplaying server. Build, trade, establish guilds and settlements. 90% reduced decay.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average51/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average171/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average26/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average92/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average45/100
5[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average25/300

Quick answers

From the figures on this page.

Population

How does WD-41 | Roleplay | PvE compare in the rankings?

Player hours over seven days put WD-41 | Roleplay | PvE at #5,221, in the top 23% of the ranked set.

How many players does WD-41 | Roleplay | PvE hold at once?

WD-41 | Roleplay | PvE reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.

About the server

How well does WD-41 | Roleplay | PvE perform?

Server fps over the last 48 hours averages 114; the floor is 78. The entity count peaked at 93,765, covering buildings, deployables and the rest of the world. A high of 3,090 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on WD-41 | Roleplay | PvE?

Version Rust network protocol 2635 and build 168909 on Linux is reported by WD-41 | Roleplay | PvE. Steam updates your game for you, but the protocol must match to join.

How reliable is WD-41 | Roleplay | PvE, and is it online now?

Online is the state at the latest refresh for WD-41 | Roleplay | PvE. A restart about 3 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 49 of 168, 29%. Rust Data logged it first on 4 October 2026.

In which location is WD-41 | Roleplay | PvE hosted?

No region is published by WD-41 | Roleplay | PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 67.60.51.136:28015 is its address.

Map and rules

What rules and settings are recorded for WD-41 | Roleplay | PvE?

No gather rate appears in the name: WD-41 | Roleplay | PvE. 128 players is the maximum per group. Recorded as roleplay, jobs, towns and rules for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on WD-41 | Roleplay | PvE?

WD-41 | Roleplay | PvE runs a procedural map of size 4,000 with seed 1776, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does WD-41 | Roleplay | PvE wipe, and how often?

Irregular wipe times on WD-41 | Roleplay | PvE leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 hours ago.

What is wipe day on WD-41 | Roleplay | PvE like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 26 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Which lists on Rust Data hold WD-41 | Roleplay | PvE, and which filters?

On Rust Data, WD-41 | Roleplay | PvE appears in these lists: Modded Rust servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on WD-41 | Roleplay | PvE hold?

These tags are published by WD-41 | Roleplay | PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts128 (Group limit): The team cap is 128; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to WD-41 | Roleplay | PvE?

Enter client.connect 67.60.51.136:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts128
Group limit The team cap is 128.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,845 players 11,674 servers online