Online NA 68.104.25.247:28015 checked 11m ago
Old and Rusty, But Whole
Connect
srv = rust.server("68.104.25.247:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:37 UTC FW26d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 716877454
- map
- Procedural Map
- size
- 5000
- seed
- 716877454
Server
srv.info()- address
- 68.104.25.247:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 38/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 36/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 21/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 29/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 26 on average | 18/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 10/420 |
Quick answers
From the figures on this page.
Player counts
How does Old and Rusty, But Whole compare in the rankings?
Ranked #4,964 on seven-day player hours, Old and Rusty, But Whole is #850 in North America and in the top 22% of all ranked servers.
How full does Old and Rusty, But Whole run?
Current row: 0 players on Old and Rusty, But Whole, against 50 slots. Over the last seven days it averaged 0 players and peaked at 5. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
About the server
How smoothly does Old and Rusty, But Whole run?
Server fps over the last 48 hours averages 115; the floor is 55. Buildings, deployables and all else in the world took the count as high as 145,803 entities. The memory field tops out at 4,119 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Old and Rusty, But Whole run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Old and Rusty, But Whole. The protocol has to match before you can join, and Steam does the updating.
Is Old and Rusty, But Whole up, and what does its uptime show?
Online is the state at the latest refresh for Old and Rusty, But Whole. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does Old and Rusty, But Whole run from?
The NA tag is what Old and Rusty, But Whole uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.104.25.247:28015 is its address.
Map and rules
What rules and settings are recorded for Old and Rusty, But Whole?
You will not find a gather rate in the string Old and Rusty, But Whole. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Old and Rusty, But Whole?
Old and Rusty, But Whole runs a procedural map of size 5,000 with seed 716877454, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Old and Rusty, But Whole wipe, and how often?
Once a month Old and Rusty, But Whole wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on Old and Rusty, But Whole like?
Across recent wipes the busiest point averaged 6 players. Peak population on the latest wipe came 35 hours in.
Lists and tags
Which Rust Data filters and lists contain Old and Rusty, But Whole?
On Rust Data, Old and Rusty, But Whole appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Old and Rusty, But Whole hold?
Read by the game's server browser, the tags Old and Rusty, But Whole publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Old and Rusty, But Whole?
Enter client.connect 68.104.25.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.