Rust Data

rustdata.spaceservers68.106.240.11:28017.ipynb

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Offline 68.106.240.11:28015 checked 10d ago

Belldandy

moddedoxide

Connect

srv = rust.server("68.106.240.11:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,556 # top 62%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct20 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:30 UTC FW27d ago 1 NaN running 1
1 Sun 20 Sep, 23:56 UTC38d ago 1 held half 10.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
68.106.240.11:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:39 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average154/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Player counts

How does Belldandy compare in the rankings?

Over the last seven days Belldandy sits at #13,556 on player hours, in the top 62% of ranked servers.

How many players does Belldandy hold at once?

The current row shows Belldandy offline; the last response was 10 days 9 hours ago.

Server data

Which Rust version is Belldandy on?

Rust network protocol 2634 and build 167781 on Windows is what Belldandy runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Belldandy, and is it online now?

The latest sample has Belldandy offline, with a last sighting 10 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.

Where does Belldandy sit?

There is no region published for Belldandy. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 68.106.240.11:28015 is its address.

Map and rules

Which rules apply on Belldandy, and what settings?

No gather rate appears in the name: Belldandy. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Belldandy?

A procedural map runs on Belldandy, generated by the game.

Wipe schedule

On what schedule does Belldandy wipe?

The record for Belldandy holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 12 hours ago.

On Belldandy, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does Belldandy appear among Rust Data lists and filters?

On Rust Data, Belldandy appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Belldandy?

Read by the game's server browser, the tags Belldandy publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Belldandy?

The manual route: launch Rust, F1, then client.connect 68.106.240.11:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,573 players 11,733 servers online