Offline 68.13.245.148:28015 checked 32d ago
privSurv
Connect
srv = rust.server("68.13.245.148:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.13.245.148:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:06 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 114/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does privSurv rank?
Over the last seven days privSurv sits at #16,492 on player hours, in the top 71% of ranked servers.
How full does privSurv run?
Offline now for privSurv, with the last sample 32 days 18 hours ago.
Server data
Which Rust version is privSurv on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by privSurv. Steam updates your game for you, but the protocol must match to join.
Is privSurv up, and what does its uptime show?
Offline now for privSurv, last seen 32 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.
In which location is privSurv hosted?
There is no region published for privSurv. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.13.245.148:28015 is its address.
Map and rules
Which settings and rules does privSurv run?
The name privSurv carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has privSurv selected?
privSurv runs a procedural map, which the game generates.
Wipes and dates
On what schedule does privSurv wipe?
Too few wipes are on record for privSurv to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days 20 hours ago.
Tags and filters
Which Rust Data filters and lists contain privSurv?
These Rust Data lists include privSurv: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on privSurv?
The game's server browser reads these tags from privSurv: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to privSurv?
Enter client.connect 68.13.245.148:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.