Rust Data

rustdata.spaceservers68.160.186.233:28017.ipynb

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Online 68.160.186.233:28015 checked 10m ago

Shadys Demo Server

moddedoxide

Connect

srv = rust.server("68.160.186.233:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 1
rank #4,071 # top 18%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 16:49 UTC17d ago 1 NaN running 1
1 Sun 4 Oct, 18:24 UTC24d ago 1 held half 6.9 days 1
2 Sat 26 Sep, 19:15 UTC32d ago 1 held half 8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3250 · seed 545877
Map of Shadys Demo Server
map
Procedural Map
size
3250
seed
545877
Open on RustMaps

Server

srv.info()
address
68.160.186.233:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 16:49 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average69/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population data

How does Shadys Demo Server compare in the rankings?

Rank #4,071 on seven-day player hours for Shadys Demo Server, within the top 18% of all ranked servers.

How full does Shadys Demo Server run?

Shadys Demo Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

How well does Shadys Demo Server perform?

Averaged over 48 hours: 54 server fps, never under 4. Entity numbers reached 59,090, and that includes buildings, deployables and the rest. A high of 3,636 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Shadys Demo Server on?

Rust network protocol 2634 and build 167398 on Windows is what Shadys Demo Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Shadys Demo Server up, and what does its uptime show?

The current sample puts Shadys Demo Server online. A restart about 10 days 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Where does Shadys Demo Server sit?

There is no region published for Shadys Demo Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 68.160.186.233:28015 is its address.

Map and rules

Which settings and rules does Shadys Demo Server run?

The name Shadys Demo Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

What is the map on Shadys Demo Server?

The game generates the map on Shadys Demo Server: procedural, size 3,250, seed 545877. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Shadys Demo Server wipe, and on what schedule?

Shadys Demo Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 14 hours ago, and that is the one in play.

On Shadys Demo Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold Shadys Demo Server, and which filters?

The Rust Data lists that Shadys Demo Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Shadys Demo Server hold?

Read by the game's server browser, the tags Shadys Demo Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Shadys Demo Server?

The manual route: launch Rust, F1, then client.connect 68.160.186.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online