Offline 68.41.91.129:28015 checked 2d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("68.41.91.129:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 03:09 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.41.91.129:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 161 on average | 29/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 32/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 11/1000 |
Quick answers
From the figures on this page.
Player counts
How does Local Rust Server [No EAC] compare in the rankings?
Player hours over seven days put Local Rust Server [No EAC] at #12,988, in the top 58% of the ranked set.
How many players does Local Rust Server [No EAC] hold at once?
Offline now for Local Rust Server [No EAC], with the last sample 2 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does Local Rust Server [No EAC] run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Local Rust Server [No EAC]. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Rust Server [No EAC], and is it up?
The latest sample has Local Rust Server [No EAC] offline, with a last sighting 2 days 2 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 13 September 2026.
In which location is Local Rust Server [No EAC] hosted?
There is no region published for Local Rust Server [No EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 68.41.91.129:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Local Rust Server [No EAC]?
You will not find a gather rate in the string Local Rust Server [No EAC]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Local Rust Server [No EAC] loaded?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Wipe data
On what schedule does Local Rust Server [No EAC] wipe?
The record for Local Rust Server [No EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 22 hours ago.
What is wipe day on Local Rust Server [No EAC] like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Local Rust Server [No EAC]?
On Rust Data, Local Rust Server [No EAC] appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Server [No EAC]?
The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Local Rust Server [No EAC]?
Enter client.connect 68.41.91.129:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.