Rust Data

rustdata.spaceservers68.97.1.27:28127.ipynb

Run all rust-data · live

‹ All servers

Offline 68.97.1.27:28125 checked 16d ago

RustRoyale Giant Animation Test

moddedoxide

Connect

srv = rust.server("68.97.1.27:28127")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,611 # top 71%
last wipe 19d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 20:21 UTC19d ago 1 NaN running 0
1 Fri 9 Oct, 01:59 UTC19d ago 1 NaN 0.8 days 0
2 Wed 7 Oct, 01:45 UTC21d ago 1 held half 2 days 1
3 Tue 6 Oct, 18:39 UTC22d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
68.97.1.27:28125
region
–
max players
32
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 20:21 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average154/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average119/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35/1000

Quick answers

From the figures on this page.

Player counts

What position does RustRoyale Giant Animation Test take in the server rankings?

Player hours over seven days put RustRoyale Giant Animation Test at #15,611, in the top 71% of the ranked set.

How many players does RustRoyale Giant Animation Test hold at once?

Offline now for RustRoyale Giant Animation Test, with the last sample 16 days 17 hours ago.

Server data

Which Rust version is RustRoyale Giant Animation Test on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by RustRoyale Giant Animation Test. Steam updates your game for you, but the protocol must match to join.

Is RustRoyale Giant Animation Test up, and what does its uptime show?

Offline now for RustRoyale Giant Animation Test, last seen 16 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Where does RustRoyale Giant Animation Test sit?

There is no region published for RustRoyale Giant Animation Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.97.1.27:28125 is its address.

Map and rules

What rules and settings are recorded for RustRoyale Giant Animation Test?

You will not find a gather rate in the string RustRoyale Giant Animation Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.

Wipe data

On what schedule does RustRoyale Giant Animation Test wipe?

No next wipe can be predicted for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days ago, and that is the one in play.

On RustRoyale Giant Animation Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold RustRoyale Giant Animation Test, and which filters?

On Rust Data, RustRoyale Giant Animation Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustRoyale Giant Animation Test hold?

Read by the game's server browser, the tags RustRoyale Giant Animation Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustRoyale Giant Animation Test?

Enter client.connect 68.97.1.27:28125 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players The server lists 32 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,805 players 11,809 servers online