Offline 68.97.1.27:28125 checked 16d ago
RustRoyale Giant Animation Test
Connect
srv = rust.server("68.97.1.27:28127")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 20:21 UTC19d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 01:59 UTC19d ago | 1 | NaN | 0.8 days | 0 |
| 2 | Wed 7 Oct, 01:45 UTC21d ago | 1 | held half | 2 days | 1 |
| 3 | Tue 6 Oct, 18:39 UTC22d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.97.1.27:28125
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 20:21 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 154/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 119/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RustRoyale Giant Animation Test take in the server rankings?
Player hours over seven days put RustRoyale Giant Animation Test at #15,611, in the top 71% of the ranked set.
How many players does RustRoyale Giant Animation Test hold at once?
Offline now for RustRoyale Giant Animation Test, with the last sample 16 days 17 hours ago.
Server data
Which Rust version is RustRoyale Giant Animation Test on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by RustRoyale Giant Animation Test. Steam updates your game for you, but the protocol must match to join.
Is RustRoyale Giant Animation Test up, and what does its uptime show?
Offline now for RustRoyale Giant Animation Test, last seen 16 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.
Where does RustRoyale Giant Animation Test sit?
There is no region published for RustRoyale Giant Animation Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.97.1.27:28125 is its address.
Map and rules
What rules and settings are recorded for RustRoyale Giant Animation Test?
You will not find a gather rate in the string RustRoyale Giant Animation Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.
Wipe data
On what schedule does RustRoyale Giant Animation Test wipe?
No next wipe can be predicted for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days ago, and that is the one in play.
On RustRoyale Giant Animation Test, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold RustRoyale Giant Animation Test, and which filters?
On Rust Data, RustRoyale Giant Animation Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustRoyale Giant Animation Test hold?
Read by the game's server browser, the tags RustRoyale Giant Animation Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into RustRoyale Giant Animation Test?
Enter client.connect 68.97.1.27:28125 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.