Rust Data

rustdata.spaceservers68.97.1.27:28137.ipynb

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Offline 68.97.1.27:28135 checked 5d ago

Warthog Test - local only

moddedoxide

Connect

srv = rust.server("68.97.1.27:28137")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 03:02 UTC12d ago 1 NaN running 0
1 Mon 12 Oct, 18:51 UTC15d ago 1 held half 2.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
68.97.1.27:28135
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 22:21 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average209/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Warthog Test - local only rank?

Player hours over seven days put Warthog Test - local only at #15,383, in the top 70% of the ranked set.

How many players does Warthog Test - local only hold at once?

Offline now for Warthog Test - local only, with the last sample 5 days 4 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does Warthog Test - local only run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Warthog Test - local only. Joining needs the same protocol on your game; Steam handles the update.

Is Warthog Test - local only up, and what does its uptime show?

The latest sample has Warthog Test - local only offline, with a last sighting 5 days 4 hours ago. Over the last 7 full days the hours up number 19 of 168, 11%. Its earliest recorded date in Rust Data is 11 October 2026.

Which location does Warthog Test - local only run from?

There is no region published for Warthog Test - local only. Rust Data does not look up where the machine stands; it shows where a server says it is. 68.97.1.27:28135 is its address.

Rules, settings, map

Which rules apply on Warthog Test - local only, and what settings?

No gather rate appears in the name: Warthog Test - local only. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.

What is the map on Warthog Test - local only?

A procedural map runs on Warthog Test - local only, generated by the game.

Wipes and dates

When does Warthog Test - local only wipe, and on what schedule?

Too few wipes are on record for Warthog Test - local only to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 20 hours ago, and that is the one in play.

On Warthog Test - local only, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 17 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Where does Warthog Test - local only appear among Rust Data lists and filters?

The Rust Data lists that Warthog Test - local only fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Warthog Test - local only hold?

The game's server browser reads these tags from Warthog Test - local only: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Warthog Test - local only?

Enter client.connect 68.97.1.27:28135 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online