Rust Data

rustdata.spaceservers69.10.50.2:28015.ipynb

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Offline EU 69.10.50.2:28080 checked 33d ago

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

monthly wipes moddedoxidepve

Connect

srv = rust.server("69.10.50.2:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,761 # top 70% · #2524 in EU
last wipe 33d ago # monthly schedule
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 20hThu 5 Nov, 19:00 UTCFW force wipe
136d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 18:16 UTC33d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4154 · seed 481981
Map of [EU] SkyLight Zombies  PVE #1 | RaidableBases | Kits | Events |
map
Procedural Map
size
4154
seed
481981
Open on RustMaps

Server

srv.info()
address
69.10.50.2:28080
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
24 Sep 2026, 18:44 UTC
hostname
–
first seen
24 Sep 2026

About this server · in its own words

print(srv.description)
server.description Welcome to SkyLight Zombies, we are a monthly wipe server put you keep you're coin. >Raidable Bases >Skill Tree >Kits >Shop >Cutom Events >Custom Map and more! Join our discord: discord.gg/t6SeUjZGwq

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average30/200
1[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average33/140
2[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average31/200
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average32/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average18/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average12/75

Quick answers

From the figures on this page.

Population data

How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | compare in the rankings?

Ranked #15,761 on seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #2,524 in Europe and in the top 70% of all ranked servers.

How many players does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold at once?

The current row shows [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | offline; the last response was 33 days 1 hours ago.

Server data

What is the Rust version on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it up?

Offline now for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, last seen 33 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted?

In Europe, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.10.50.2:28080.

Settings and map

Which rules apply on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and what settings?

No gather rate appears in the name: [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Eight players per group: that is the game's default, and it applies here. Game mode roleplay, with this note: rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | loaded?

Size 4,154, seed 481981: the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

A single wipe each month, the force wipe, is all [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 33 days 4 hours ago. The tags list wipes as monthly.

On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear among Rust Data lists and filters?

On Rust Data, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appears in these lists: EU Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold?

Read by the game's server browser, the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^r (Roleplay): Roleplay server; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 69.10.50.2:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^r
Roleplay Roleplay server.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online