Rust Data

rustdata.spaceservers69.133.150.236:28017.ipynb

Run all rust-data · live

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Offline 69.133.150.236:28015 checked 4d ago

Single Player

moddedoxide

Connect

srv = rust.server("69.133.150.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #10,729 # top 48%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 22:08 UTC8d ago 1 NaN running 1
1 Tue 20 Oct, 00:40 UTC8d ago 1 NaN 0.9 days 1
2 Tue 13 Oct, 05:41 UTC15d ago 1 held half 6.8 days 0
3 Mon 12 Oct, 21:20 UTC16d ago 1 NaN 0.3 days 1
4 Mon 12 Oct, 05:14 UTC16d ago 1 NaN 0.7 days 1
5 Sun 11 Oct, 23:07 UTC16d ago 1 NaN 0.3 days 0
6 Fri 9 Oct, 18:35 UTC19d ago 1 NaN 2.2 days 0
7 Fri 9 Oct, 03:01 UTC19d ago 1 NaN 0.6 days 0
8 Thu 8 Oct, 20:18 UTC20d ago 1 NaN 0.3 days 1
9 Mon 5 Oct, 22:37 UTC23d ago 1 NaN 2.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
69.133.150.236:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 02:52 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average72/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average71/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Player counts

How does Single Player compare in the rankings?

Rank #10,729 on seven-day player hours for Single Player, within the top 48% of all ranked servers.

What population does Single Player carry?

The current row shows Single Player offline; the last response was 4 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does Single Player run?

The build is Rust network protocol 2635 and build 167584 on Windows, run by Single Player. Steam updates your game for you, but the protocol must match to join.

How reliable is Single Player, and is it up?

Offline now for Single Player, last seen 4 days 23 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. Its earliest recorded date in Rust Data is 17 September 2026.

Which location does Single Player run from?

For Single Player, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.133.150.236:28015.

Map and rules

Which settings and rules does Single Player run?

You will not find a gather rate in the string Single Player. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has Single Player loaded?

The game generates its map: procedural, on Single Player.

Wipe data

When does Single Player wipe, and how often?

Single Player wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 19 hours ago, and that is the one in play.

What is wipe day on Single Player like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain Single Player?

The Rust Data lists that Single Player fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Single Player?

The game's server browser reads these tags from Single Player: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Single Player?

Enter client.connect 69.133.150.236:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167584
Build The server runs build 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online