Offline 69.162.231.243:28015 checked 7d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("69.162.231.243:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 16:34 UTC9d ago | 1 | NaN | running | 1 |
| 1 | Sun 18 Oct, 15:28 UTC10d ago | 1 | NaN | 1 days | 0 |
| 2 | Fri 16 Oct, 16:10 UTC12d ago | 1 | NaN | 2 days | 0 |
| 3 | Tue 13 Oct, 15:48 UTC15d ago | 1 | held half | 3 days | 0 |
| 4 | Fri 9 Oct, 20:02 UTC19d ago | 1 | held half | 3.8 days | 1 |
| 5 | Thu 24 Sep, 17:57 UTC34d ago | 1 | held half | 15.1 days | 0 |
| 6 | Wed 23 Sep, 19:10 UTC35d ago | 1 | NaN | 0.9 days | 0 |
| 7 | Sun 20 Sep, 18:56 UTC38d ago | 1 | halved by day 2 | 3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 69.162.231.243:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 20:42 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,095, in the top 59% of the ranked set.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 7 days 23 hours ago.
Server facts
What Rust version does Name of Server as Shown on the Client Server List run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline now for Name of Server as Shown on the Client Server List, last seen 7 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does Name of Server as Shown on the Client Server List run from?
For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.162.231.243:28015.
Map and rules
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 23 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 5 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Name of Server as Shown on the Client Server List?
The manual route: launch Rust, F1, then client.connect 69.162.231.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.