Rust Data

rustdata.spaceservers69.164.250.106:28016.ipynb

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Offline 69.164.250.106:28015 checked 1d ago

US | Zombieland 5x | PVE | Events | Raidbases

5x monthly wipes moddedoxidepve

Connect

srv = rust.server("69.164.250.106:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 27d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0023:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:19 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2135971290
Map of US | Zombieland 5x | PVE | Events | Raidbases
map
Procedural Map
size
4500
seed
2135971290
Open on RustMaps

Server

srv.info()
address
69.164.250.106:28015
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 00:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average10/100
1Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average2/50
2Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 2 on average2/30
3Four Horsemen | Dickaroo | PVE | 5X | 10/1NA · groups of 16+ · 5x · monthly · 2 on average3/20
4SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 1 on average1/500
5Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average1/150

Quick answers

From the figures on this page.

Population

How does US | Zombieland 5x | PVE | Events | Raidbases compare in the rankings?

Rank #15,268 on seven-day player hours for US | Zombieland 5x | PVE | Events | Raidbases, within the top 68% of all ranked servers.

How full does US | Zombieland 5x | PVE | Events | Raidbases run?

The current row shows US | Zombieland 5x | PVE | Events | Raidbases offline; the last response was 45 hours ago. Over the last seven days it averaged 0 players.

Server data

How smoothly does US | Zombieland 5x | PVE | Events | Raidbases run?

Averaged over 48 hours: 163 server fps, never under 136. The entity count peaked at 122,876, covering buildings, deployables and the rest of the world. Memory peaked at 3,539 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is US | Zombieland 5x | PVE | Events | Raidbases on?

Rust network protocol 2635 and build 168909 on Linux is what US | Zombieland 5x | PVE | Events | Raidbases runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is US | Zombieland 5x | PVE | Events | Raidbases, and is it up?

Offline now for US | Zombieland 5x | PVE | Events | Raidbases, last seen 45 hours ago. The uptime it reports puts the last restart about 8 hours ago. Uptime of 86% across the last 7 full days: 145 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is US | Zombieland 5x | PVE | Events | Raidbases hosted?

Its name points to North America, but US | Zombieland 5x | PVE | Events | Raidbases publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 69.164.250.106:28015.

Settings and map

What rules and settings are recorded for US | Zombieland 5x | PVE | Events | Raidbases?

The name carries the figure: US | Zombieland 5x | PVE | Events | Raidbases runs 5x gather. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on US | Zombieland 5x | PVE | Events | Raidbases?

The game generates the map on US | Zombieland 5x | PVE | Events | Raidbases: procedural, size 4,500, seed 2135971290. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does US | Zombieland 5x | PVE | Events | Raidbases wipe, and how often?

Once a month US | Zombieland 5x | PVE | Events | Raidbases wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 20 hours ago. The tags list wipes as monthly.

What is wipe day on US | Zombieland 5x | PVE | Events | Raidbases like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 13 hours after it began.

Tags, lists

Which lists on Rust Data hold US | Zombieland 5x | PVE | Events | Raidbases, and which filters?

The Rust Data lists that US | Zombieland 5x | PVE | Events | Raidbases fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you read the server tags on US | Zombieland 5x | PVE | Events | Raidbases?

The game's server browser reads these tags from US | Zombieland 5x | PVE | Events | Raidbases: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join US | Zombieland 5x | PVE | Events | Raidbases?

In Rust, F1 opens the console: type client.connect 69.164.250.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/xtEMNKyDQT.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online