Offline 69.194.47.50:28015 checked 37d ago
My Rust Server [Oxide | Dev]
Connect
srv = rust.server("69.194.47.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 20 Sep, 19:42 UTC38d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 69.194.47.50:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 19:42 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 3/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Rust Server [Oxide | Dev] rank?
Rank #14,324 on seven-day player hours for My Rust Server [Oxide | Dev], within the top 62% of all ranked servers.
How full does My Rust Server [Oxide | Dev] run?
Offline now for My Rust Server [Oxide | Dev], with the last sample 37 days 5 hours ago.
Server facts
Which Rust version is My Rust Server [Oxide | Dev] on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by My Rust Server [Oxide | Dev]. Joining needs the same protocol on your game; Steam handles the update.
Is My Rust Server [Oxide | Dev] up, and what does its uptime show?
Offline now for My Rust Server [Oxide | Dev], last seen 37 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
In which location is My Rust Server [Oxide | Dev] hosted?
For My Rust Server [Oxide | Dev], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 69.194.47.50:28015 is its address.
Map and rules
What rules and settings are recorded for My Rust Server [Oxide | Dev]?
You will not find a gather rate in the string My Rust Server [Oxide | Dev]. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust Server [Oxide | Dev] loaded?
My Rust Server [Oxide | Dev] runs a procedural map, which the game generates.
Wipes and dates
When does My Rust Server [Oxide | Dev] wipe, and how often?
A rhythm cannot be read from the wipes of My Rust Server [Oxide | Dev] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 7 hours ago, and that is the one in play.
On My Rust Server [Oxide | Dev], what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does My Rust Server [Oxide | Dev] appear among Rust Data lists and filters?
The Rust Data lists that My Rust Server [Oxide | Dev] fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Rust Server [Oxide | Dev]?
These tags are published by My Rust Server [Oxide | Dev] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into My Rust Server [Oxide | Dev]?
The manual route: launch Rust, F1, then client.connect 69.194.47.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.