Offline 69.230.70.17:38015 checked 22d ago
oxide test
Connect
srv = rust.server("69.230.70.17:38017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 69.230.70.17:38015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 02:55 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does oxide test take in the server rankings?
Rank #15,955 on seven-day player hours for oxide test, within the top 71% of all ranked servers.
How full does oxide test run?
oxide test returns no live count at this refresh, having last been seen 22 days 16 hours ago.
About the server
What Rust version does oxide test run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by oxide test. Steam updates your game for you, but the protocol must match to join.
How reliable is oxide test, and is it online now?
Offline now for oxide test, last seen 22 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 6 October 2026.
In which location is oxide test hosted?
For oxide test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 69.230.70.17:38015 is its address.
Rules, settings, map
Which settings and rules does oxide test run?
You will not find a gather rate in the string oxide test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on oxide test?
The game generates its map: procedural, on oxide test.
Wipes and dates
On what schedule does oxide test wipe?
A rhythm cannot be read from the wipes of oxide test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 16 hours ago.
Tags and filters
Which Rust Data filters and lists contain oxide test?
On Rust Data, oxide test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on oxide test?
The game's server browser reads these tags from oxide test: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join oxide test?
The manual route: launch Rust, F1, then client.connect 69.230.70.17:38015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.