Rust Data

rustdata.spaceservers69.41.183.55:28016.ipynb

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Offline 69.41.183.55:28015 checked 7h ago

CrustyCentral

moddedoxide

Connect

srv = rust.server("69.41.183.55:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 151d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0010:0013:0009:0012:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040008:0010:0013:0009:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 889732417
Map of CrustyCentral
map
Procedural Map
size
2750
seed
889732417
Open on RustMaps

Server

srv.info()
address
69.41.183.55:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
29 May 2026, 15:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average151/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average132/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average136/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average42/1000

Quick answers

From the figures on this page.

Population data

What position does CrustyCentral take in the server rankings?

Rank #15,400 on seven-day player hours for CrustyCentral, within the top 69% of all ranked servers.

How full does CrustyCentral run?

Offline now for CrustyCentral, with the last sample 7 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does CrustyCentral run?

The 48-hour average is 216 server fps, with a low of 1. The entity count peaked at 37,861, covering buildings, deployables and the rest of the world. Memory peaked at 1,590 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does CrustyCentral run?

Version Rust network protocol 2625 and build 152489 on Linux is reported by CrustyCentral. Steam updates your game for you, but the protocol must match to join.

How reliable is CrustyCentral, and is it up?

Offline now for CrustyCentral, last seen 7 hours ago. The uptime it reports puts the last restart about 5 hours ago. Over the last 7 full days the hours up number 45 of 168, 27%. Rust Data logged it first on 13 September 2026.

Which location does CrustyCentral run from?

There is no region published for CrustyCentral. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 69.41.183.55:28015.

Map and rules

Which settings and rules does CrustyCentral run?

No gather rate appears in the name: CrustyCentral. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on CrustyCentral?

CrustyCentral runs a procedural map of size 2,750 with seed 889732417, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does CrustyCentral wipe?

A rhythm cannot be read from the wipes of CrustyCentral on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 151 days 5 hours ago.

Tags and filters

Which Rust Data filters and lists contain CrustyCentral?

The Rust Data lists that CrustyCentral fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on CrustyCentral?

The game's server browser reads these tags from CrustyCentral: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2625 (Protocol): To join, your game must run protocol 2625; cs152489 (Build): Recorded game build: 152489; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join CrustyCentral?

Enter client.connect 69.41.183.55:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit of 8, as shipped by default.
v2625
Protocol To join, your game must run protocol 2625.
cs152489
Build Recorded game build: 152489.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,907 players 11,841 servers online