Rust Data

rustdata.spaceservers69.41.184.19:25566.ipynb

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Online 69.41.184.19:25606 checked 14m ago

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2

2x moddedoxide

Connect

srv = rust.server("69.41.184.19:25566")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0011:0017:0001:0007:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0011:0017:0001:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
69.41.184.19:25606
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 16:05 UTC
hostname
–
first seen
14 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Eternal Rust 2x Quad! We use multiple balanced plugins to enhance your rust experience, this server is noob friendly! - 2x Gather Rates - 2x Harvesting Rates - 2x Smelting - Recycles Stacks - 2x Components and Scrap - 2x Crafting Speed

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average145/200
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average62/200
2[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average27/200
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average2/150
4[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average10/200
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 44 on average53/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 rank?

Player hours over seven days put US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 at #15,341, in the top 69% of the ranked set.

What population does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 carry?

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 perform?

Server fps over the last 48 hours averages 225; the floor is 183. The entity count peaked at 47,705, covering buildings, deployables and the rest of the world. The memory field tops out at 1,708 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 run?

The build is Rust network protocol 2635 and build 167781 on Linux, run by US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. The protocol has to match before you can join, and Steam does the updating.

Is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 up, and what does its uptime show?

Online is the state at the latest refresh for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. The uptime it reports puts the last restart about 33 hours ago. 113 of 168 hours up over the last 7 full days, or 67%. Rust Data logged it first on 14 October 2026.

Which location does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 run from?

Its name points to North America, but US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 69.41.184.19:25606 is its address.

Rules, settings, map

Which settings and rules does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 run?

Gather sits at 2x, read from the server's own name: US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The game generates the map on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 wipe, and how often?

A rhythm cannot be read from the wipes of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The Rust Data lists that US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The game's server browser reads these tags from US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The manual route: launch Rust, F1, then client.connect 69.41.184.19:25606. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online