Rust Data

rustdata.spaceservers69.8.165.222:28016.ipynb

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Offline 69.8.165.222:28015 checked 2d ago

ShadowFluid

moddedoxide

Connect

srv = rust.server("69.8.165.222:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 1
rank #9,476 # top 43%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep7 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 00:08 UTC14d ago 0 NaN running 1
1 Fri 2 Oct, 11:22 UTC26d ago 0 NaN 11.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of ShadowFluid
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
69.8.165.222:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 00:08 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population data

How does ShadowFluid compare in the rankings?

Over the last seven days ShadowFluid sits at #9,476 on player hours, in the top 43% of ranked servers.

How full does ShadowFluid run?

The current row shows ShadowFluid offline; the last response was 2 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on ShadowFluid?

Rust network protocol 2635 and build 168909 on Linux is what ShadowFluid runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ShadowFluid, and is it up?

ShadowFluid is offline at this refresh; the last response came 2 days 1 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. Rust Data logged it first on 22 September 2026.

Which location does ShadowFluid run from?

There is no region published for ShadowFluid. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 69.8.165.222:28015.

Settings and map

Which settings and rules does ShadowFluid run?

You will not find a gather rate in the string ShadowFluid. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ShadowFluid selected?

The game generates the map on ShadowFluid: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does ShadowFluid wipe, and how often?

The record for ShadowFluid holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 20 hours ago.

On ShadowFluid, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 5 hours after it began.

Tags and filters

Where does ShadowFluid appear among Rust Data lists and filters?

On Rust Data, ShadowFluid appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ShadowFluid hold?

Read by the game's server browser, the tags ShadowFluid publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into ShadowFluid?

Enter client.connect 69.8.165.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online