Rust Data

rustdata.spaceservers70.176.240.249:28016.ipynb

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Online 70.176.240.249:28015 checked 7m ago

Ron's DEV Rust Server

moddedoxide

Connect

srv = rust.server("70.176.240.249:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 21:13 UTC14d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.176.240.249:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:13 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average61/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Ron's DEV Rust Server rank?

Over the last seven days Ron's DEV Rust Server sits at #15,409 on player hours, in the top 69% of ranked servers.

What population does Ron's DEV Rust Server carry?

Current row: 0 players on Ron's DEV Rust Server, against 5 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Ron's DEV Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Ron's DEV Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Ron's DEV Rust Server, and is it up?

Ron's DEV Rust Server reports itself online at the current refresh. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 6 October 2026.

Where does Ron's DEV Rust Server sit?

There is no region published for Ron's DEV Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.176.240.249:28015.

Rules, settings, map

Which settings and rules does Ron's DEV Rust Server run?

You will not find a gather rate in the string Ron's DEV Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Ron's DEV Rust Server selected?

The game generates its map: procedural, on Ron's DEV Rust Server.

Wipe schedule

When does Ron's DEV Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Ron's DEV Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 3 hours ago.

On Ron's DEV Rust Server, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 22 hours after it began.

Lists and tags

Which lists on Rust Data hold Ron's DEV Rust Server, and which filters?

These Rust Data lists include Ron's DEV Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Ron's DEV Rust Server?

Read by the game's server browser, the tags Ron's DEV Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Ron's DEV Rust Server?

In Rust, F1 opens the console: type client.connect 70.176.240.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,441 players 11,714 servers online