Offline 70.177.109.60:28012 checked 3d ago
prv
Connect
srv = rust.server("70.177.109.60:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 20:27 UTC23d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:10 UTC FW26d ago | 2 | held half | 3.1 days | 2 |
| 2 | Fri 25 Sep, 13:27 UTC32d ago | 2 | held half | 6.2 days | 1 |
| 3 | Fri 18 Sep, 20:26 UTC39d ago | 2 | halved by day 2 | 6.7 days | 1 |
| 4 | Thu 17 Sep, 22:07 UTC40d ago | 2 | NaN | 0.9 days | 1 |
| 5 | Thu 17 Sep, 14:38 UTC40d ago | 2 | NaN | 0.3 days | 0 |
| 6 | Tue 15 Sep, 21:54 UTC42d ago | 2 | NaN | 1.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 97/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 99/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 41/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 16/1000 |
Quick answers
From the figures on this page.
Population data
How does prv compare in the rankings?
Rank #10,887 on seven-day player hours for prv, within the top 49% of all ranked servers.
How many players does prv hold at once?
The current row shows prv offline; the last response was 3 days 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is prv on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by prv. Steam updates your game for you, but the protocol must match to join.
Is prv up, and what does its uptime show?
The latest sample has prv offline, with a last sighting 3 days 9 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does prv sit?
No region is published by prv. Rust Data does not look up where the machine stands; it shows where a server says it is. 70.177.109.60:28012 is its address.
Map and rules
Which rules apply on prv, and what settings?
You will not find a gather rate in the string prv. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has prv selected?
The game generates the map on prv: procedural, size 3,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
When does prv wipe, and how often?
prv wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 10 hours ago.
What is wipe day on prv like?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold prv, and which filters?
On Rust Data, prv appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on prv hold?
The game's server browser reads these tags from prv: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into prv?
The manual route: launch Rust, F1, then client.connect 70.177.109.60:28012. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.