Online 70.177.77.170:28015 checked 6m ago
WTF|R&D|Testing Server|
Connect
srv = rust.server("70.177.77.170:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 16:05 UTC23d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:52 UTC FW28d ago | 1 | held half | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 114/200 |
Quick answers
From the figures on this page.
Population data
What position does WTF|R&D|Testing Server| take in the server rankings?
Player hours over seven days put WTF|R&D|Testing Server| at #7,190, in the top 32% of the ranked set.
What population does WTF|R&D|Testing Server| carry?
WTF|R&D|Testing Server| reports 0 players at this refresh, with 5 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.
Server facts
How smoothly does WTF|R&D|Testing Server| run?
Averaged over 48 hours: 128 server fps, never under 76. Entity numbers reached 94,777, and that includes buildings, deployables and the rest. A high of 3,347 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does WTF|R&D|Testing Server| run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by WTF|R&D|Testing Server|. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WTF|R&D|Testing Server|, and is it up?
The current sample puts WTF|R&D|Testing Server| online. The uptime it reports puts the last restart about 18 minutes ago. Uptime of 65% across the last 7 full days: 110 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is WTF|R&D|Testing Server| hosted?
No region is published by WTF|R&D|Testing Server|. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 70.177.77.170:28015.
Map and rules
Which rules apply on WTF|R&D|Testing Server|, and what settings?
No gather rate appears in the name: WTF|R&D|Testing Server|. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has WTF|R&D|Testing Server| selected?
Size 6,000, seed 1337: the procedural map on WTF|R&D|Testing Server|, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
When does WTF|R&D|Testing Server| wipe, and how often?
A rhythm cannot be read from the wipes of WTF|R&D|Testing Server| on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 7 hours ago.
On WTF|R&D|Testing Server|, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 33 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold WTF|R&D|Testing Server|, and which filters?
On Rust Data, WTF|R&D|Testing Server| appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on WTF|R&D|Testing Server| hold?
The game's server browser reads these tags from WTF|R&D|Testing Server|: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join WTF|R&D|Testing Server|?
The manual route: launch Rust, F1, then client.connect 70.177.77.170:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.