Offline 70.179.66.220:28015 checked 7d ago
Test Server
Connect
srv = rust.server("70.179.66.220:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 70.179.66.220:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233/700 |
Quick answers
From the figures on this page.
Population
What position does Test Server take in the server rankings?
Player hours over seven days put Test Server at #15,452, in the top 69% of the ranked set.
How full does Test Server run?
Test Server returns no live count at this refresh, having last been seen 7 days 22 hours ago.
Server data
What is the Rust version on Test Server?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test Server, and is it up?
Offline now for Test Server, last seen 7 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.
In which location is Test Server hosted?
For Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 70.179.66.220:28015 is its address.
Rules, settings, map
Which rules apply on Test Server, and what settings?
No gather rate appears in the name: Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Test Server?
The game generates its map: procedural, on Test Server.
Wipes and dates
When does Test Server wipe, and on what schedule?
Too few wipes are on record for Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain Test Server?
The Rust Data lists that Test Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Test Server?
Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Test Server?
In Rust, F1 opens the console: type client.connect 70.179.66.220:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.