Rust Data

rustdata.spaceservers70.92.67.84:28018.ipynb

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Offline 70.92.67.84:28017 checked 14d ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("70.92.67.84:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,216 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.92.67.84:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:23 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average45/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average27/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

Quick answers

From the figures on this page.

Population

What position does My Rust server | Powered by AMP take in the server rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,216 on player hours, in the top 70% of ranked servers.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 14 days 3 hours ago.

About the server

What Rust version does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167584 on Linux is what My Rust server | Powered by AMP runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline now for My Rust server | Powered by AMP, last seen 14 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 October 2026.

Which location does My Rust server | Powered by AMP run from?

For My Rust server | Powered by AMP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 70.92.67.84:28017 is its address.

Settings and map

Which settings and rules does My Rust server | Powered by AMP run?

The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 7 hours ago.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

These Rust Data lists include My Rust server | Powered by AMP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 70.92.67.84:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Recorded game build: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,980 players 11,595 servers online