Rust Data

rustdata.spaceservers71.115.7.221:28117.ipynb

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Offline 71.115.7.221:28115 checked 2d ago

THE EXILED | DEAD SIGNAL

moddedcarbon

Connect

srv = rust.server("71.115.7.221:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 1
rank #14,237 # top 64%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct22 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.115.7.221:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 03:52 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 158 on average59/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

Quick answers

From the figures on this page.

Population data

What position does THE EXILED | DEAD SIGNAL take in the server rankings?

Rank #14,237 on seven-day player hours for THE EXILED | DEAD SIGNAL, within the top 64% of all ranked servers.

What population does THE EXILED | DEAD SIGNAL carry?

THE EXILED | DEAD SIGNAL returns no live count at this refresh, having last been seen 2 days 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does THE EXILED | DEAD SIGNAL run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by THE EXILED | DEAD SIGNAL. The protocol has to match before you can join, and Steam does the updating.

Is THE EXILED | DEAD SIGNAL up, and what does its uptime show?

The latest sample has THE EXILED | DEAD SIGNAL offline, with a last sighting 2 days 7 hours ago. 6 of 168 hours up over the last 7 full days, or 4%. The first row Rust Data holds for it is dated 6 October 2026.

In which location is THE EXILED | DEAD SIGNAL hosted?

No region is published by THE EXILED | DEAD SIGNAL. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.115.7.221:28115.

Map and rules

What rules and settings are recorded for THE EXILED | DEAD SIGNAL?

No gather rate appears in the name: THE EXILED | DEAD SIGNAL. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on THE EXILED | DEAD SIGNAL?

A procedural map runs on THE EXILED | DEAD SIGNAL, generated by the game.

Wipe schedule

When does THE EXILED | DEAD SIGNAL wipe, and on what schedule?

A rhythm cannot be read from the wipes of THE EXILED | DEAD SIGNAL on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 1 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold THE EXILED | DEAD SIGNAL, and which filters?

The Rust Data lists that THE EXILED | DEAD SIGNAL fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on THE EXILED | DEAD SIGNAL hold?

The game's server browser reads these tags from THE EXILED | DEAD SIGNAL: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join THE EXILED | DEAD SIGNAL?

In Rust, F1 opens the console: type client.connect 71.115.7.221:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,807 players 11,590 servers online